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How do you use custom player models,vehicles,etc.

Posted: Sun Sep 20, 2009 1:11 am
by genaral_mitch
so im making maps( as ussuall) and would like to
be able to place custom vehicles. when i tried, they didn't
appear. i tried to place rep_fly_gunship_cw from the
clone wars assets pack. i also would like to know
how to use player models like: commander cody. and changing
the weapons would be VERY cool.

Re: how do you use custom player models,vehicles,etc.

Posted: Sun Sep 20, 2009 2:26 am
by AQT
The answer to all of your questions can be found in The FAQ / Everything You Need Thread, which is stickied at the top of the SWBF2 modding forum, and the documentation shipped with the SWBF2 modtools, both of which provide information and tutorials on how to: make a map, make a custom side, spawn vehicles, edit ODFs, and many more.

Re: How do you use custom player models,vehicles,etc.

Posted: Mon Sep 21, 2009 6:06 pm
by genaral_mitch
I don't want to make my own side, just use other people's player models.
Like just using clone assassin on the republic side, not using clone assassin as
it's own side. And what I want can NOT be found in the all you need to know thread.
I checked and double-checked, so i know.

Re: How do you use custom player models,vehicles,etc.

Posted: Mon Sep 21, 2009 6:28 pm
by The_Emperor
genaral_mitch wrote:I don't want to make my own side, just use other people's player models
Like just using clone assassin on the republic side, not using clone assassin as
it's own side. And what I want can NOT be found in the all you need to know thread.
I checked and double-checked, so i know.
That is making your own side (or editing a side), and there are plenty good tutorials for that. You won't need to make an entirely new side, but those tuts'll tell ya how to edit stock ones too.

I'm sorry I can't link you to a tut topic (using wii opera browser here), but I'm sure you'll manage find one ;)

Re: How do you use custom player models,vehicles,etc.

Posted: Mon Sep 21, 2009 7:25 pm
by genaral_mitch
Thanks alot Emperer, so all I need to do is edit the republic side and find a tut?So can you tell me which tutorial i should get, i don't need a link.

Re: How do you use custom player models,vehicles,etc.

Posted: Mon Sep 21, 2009 9:09 pm
by Fiodis
Get the one on making a custom side. The Clone Assasin already comes set up as it's own side, so just make sure to read it in the LUA for the Republic side under the SetupTeams section. If you read the tutorial, you'll know what I mean by the SetupTeams section.

Re: How do you use custom player models,vehicles,etc.

Posted: Tue Sep 22, 2009 12:24 pm
by genaral_mitch
So clone assassin already comes with it's own side? I just put it in SetupTeams in my .lua?
Oh and so Caleb's making you own side will help? Whan i tried, all i managed to do was delete
clone commander. Is placing custom vehicles easier?

Re: How do you use custom player models,vehicles,etc.

Posted: Tue Sep 22, 2009 2:16 pm
by Fiodis
Yes. To both.

Note that you'll need to load the assassin both in SetupTeams and ReadDataFile("DC:SIDE\rep.lvl",. Again, if you look at the tutorials you'll know what I mean.

Re: How do you use custom player models,vehicles,etc.

Posted: Fri Sep 25, 2009 9:43 pm
by genaral_mitch
OK, so now how do you place custom vehicles?

Re: How do you use custom player models,vehicles,etc.

Posted: Fri Sep 25, 2009 9:58 pm
by AQT
What you are asking is covered in the Getting_Started.doc, one of the first documents you must definately read before starting to mod SWBFII. It can be found in the BF2_ModTools\documentation folder.

Re: How do you use custom player models,vehicles,etc.

Posted: Sun Sep 27, 2009 3:30 pm
by genaral_mitch
I read it twice. Would anyone just tell me what to do
to use custome vehicles?

Re: How do you use custom player models,vehicles,etc.

Posted: Sun Sep 27, 2009 3:38 pm
by mswf
Well, a good start would be to read the Getting Started docs carefully. :wink:
Hidden/Spoiler:
And then come back with questions about what you didn't understand. Don't ask "what can I do" ask "I read this and that, but a this step, I encountered that problem". It helps.

Re: How do you use custom player models,vehicles,etc.

Posted: Sun Sep 27, 2009 4:21 pm
by genaral_mitch
It dosn't say a thing about custom vehicles.

Re: How do you use custom player models,vehicles,etc.

Posted: Sun Sep 27, 2009 4:41 pm
by AQT
Where is your reasoning? In order to add a custom vehicle, you would need to make a custom side for it. Then set up a proper vehicle spawn in ZE (it tells you how in the Getting_Started.doc) for this custom vehicle and edit your LUA to load your custom vehicle.

Re: How do you use custom player models,vehicles,etc.

Posted: Sun Sep 27, 2009 6:23 pm
by genaral_mitch
Thanks a lot, AQT. that is what I wanted to know.

Re: How do you use custom player models,vehicles,etc.

Posted: Mon Sep 28, 2009 3:37 am
by mswf
But you could've read that in the docs. It's usually better to search for things yourself, instead of asking for a clear-cut answer. It always makes you remember something better.