Page 1 of 1

XSI - Fixing the XYZ plane [Solved]

Posted: Sun Jul 03, 2011 8:16 pm
by Marth8880
So I started my model off as a cylinder, but I rotated it -90 degrees along the X-axis and 157.5 degrees along the Z-axis so the cylinder's Z-faces would be the shape of a stop sign. I need to scale my model so it looks thinner along the Z-axis, but the scale tool's XYZ plane stuck with the rotations of the cylinder so scaling it on the X- and Z-axis shears it. How would I change the scale tool's XYZ plane to match the landscape's normal XYZ plane?
Hidden/Spoiler:
Image

Re: XSI - Fixing the XYZ plane

Posted: Sun Jul 03, 2011 8:21 pm
by Snork
Freezing transforms would work I think

Re: XSI - Fixing the XYZ plane

Posted: Sun Jul 03, 2011 8:32 pm
by Marth8880
Snork wrote:Freezing transforms would work I think
It worked! Thank you very much!