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Re: All-Purpose Request Thread (Take 3)

Posted: Fri Jun 18, 2010 8:01 am
by Teancum
mswf wrote:
Deviss wrote:Coda is right it is HapSlash custom E-11 i converted it many time ago so is llegal :) (also is much better than stock jka also use less textures :P)
I do not mean illegal, but more like "not supposed to" according to that policy.
Incorrect. The policy specifically states to "Look for alternatives" to commercial assets. He converted HapSlash's model, which means he only needed to seek permission, respect the author's wishes, and include his contact information. The whole premise is that *if* we're going to convert something we should be looking for free, community-made alternatives.

Re: All-Purpose Request Thread (Take 3)

Posted: Fri Jun 18, 2010 8:05 am
by Lozza
Teancum wrote:
mswf wrote:
Deviss wrote:Coda is right it is HapSlash custom E-11 i converted it many time ago so is llegal :) (also is much better than stock jka also use less textures :P)
I do not mean illegal, but more like "not supposed to" according to that policy.
Incorrect. The policy specifically states to "Look for alternatives" to commercial assets. He converted HapSlash's model, which means he only needed to seek permission, respect the author's wishes, and include his contact information. The whole premise is that *if* we're going to convert something we should be looking for free, community-made alternatives.
We realized that I didn't look at Codarez's E-11 properly as you must have read, so thats 1 community model that I've got to use, anyway thanks Teancum

Re: All-Purpose Request Thread (Take 3)

Posted: Fri Jun 18, 2010 8:52 am
by Teancum
Ah, my mistake. I can't keep up with all of these releases the community is giving out :oops:

Re: All-Purpose Request Thread (Take 3)

Posted: Fri Jun 18, 2010 1:25 pm
by Slime615
Can someone make me an new msh? i need one for a MALE Torgrunta? I would use shaak ti, but she is VERY clearly female.... I appreciate this!

Re: All-Purpose Request Thread (Take 3)

Posted: Fri Jun 18, 2010 1:30 pm
by CressAlbane
You just posted that.

Re: All-Purpose Request Thread (Take 3)

Posted: Fri Jun 18, 2010 1:38 pm
by Slime615
yeh sorry, Everyone was talking about my request for a clean commando, I thought this one might have been missed, :oops:

Re: All-Purpose Request Thread (Take 3)

Posted: Fri Jun 18, 2010 7:40 pm
by Deviss
Slime615 wrote:yeh sorry, Everyone was talking about my request for a clean commando, I thought this one might have been missed, :oops:
because skin is easier than make new model xD patience, no everybody can or like help to other, and the bit people can or want help also help to others so if one request is made never is in short time :P

Re: All-Purpose Request Thread (Take 3)

Posted: Fri Jun 18, 2010 8:56 pm
by CodaRez
Deviss wrote:
Slime615 wrote:yeh sorry, Everyone was talking about my request for a clean commando, I thought this one might have been missed, :oops:
because skin is easier than make new model xD patience, no everybody can or like help to other, and the bit people can or want help also help to others so if one request is made never is in short time :P
Dev perhaps to fullfill his request you could hex-edit shaak's head onto a male body (i.e. rebel soldier body) and maybe I can meddle with the texture a bit. I think that can do it.

Re: All-Purpose Request Thread (Take 3)

Posted: Fri Jun 18, 2010 9:02 pm
by Deviss
CodaRez wrote:
Deviss wrote:
Slime615 wrote:yeh sorry, Everyone was talking about my request for a clean commando, I thought this one might have been missed, :oops:
because skin is easier than make new model xD patience, no everybody can or like help to other, and the bit people can or want help also help to others so if one request is made never is in short time :P
Dev perhaps to fullfill his request you could hex-edit shaak's head onto a male body (i.e. rebel soldier body) and maybe I can meddle with the texture a bit. I think that can do it.
i cant hex edit it because is part of the model the same with body :S, shack ti havent animatted adons?

Re: All-Purpose Request Thread (Take 3)

Posted: Fri Jun 18, 2010 9:36 pm
by AQT
Shaak Ti's (from the Conversion Pack) "headpiece" is just a regular, non-animated addon MSH that can be attached via ODF. So Slime615, there is your solution.

Re: All-Purpose Request Thread (Take 3)

Posted: Sat Jun 19, 2010 8:25 am
by Slime615
^
|

Um... How is that a soloution? I think you know something that I don't? Could you explain how that is done? Or please write me an ODF That creates the apearence you just specified?

Re: All-Purpose Request Thread (Take 3)

Posted: Sat Jun 19, 2010 11:52 am
by myers73
search addon msh and MODL or just look in the FAQ thread

Re: All-Purpose Request Thread (Take 3)

Posted: Sat Jun 19, 2010 9:40 pm
by SW_elite
Now can someone help me? :?

Re: All-Purpose Request Thread (Take 3)

Posted: Sat Jun 19, 2010 9:43 pm
by Deviss
SW_elite wrote:Now can someone help me? :?
export unit props weaps... or more difficult?

Re: All-Purpose Request Thread (Take 3)

Posted: Sat Jun 19, 2010 10:09 pm
by SW_elite
I need some building files in obj format to be converted to msh, can you help? :)

Re: All-Purpose Request Thread (Take 3)

Posted: Sat Jun 19, 2010 11:40 pm
by Deviss
SW_elite wrote:I need some building files in obj format to be converted to msh, can you help? :)
so props yeah i can export them :)

Re: All-Purpose Request Thread (Take 3)

Posted: Sun Jun 20, 2010 2:05 am
by SW_elite
Okay, cool... I'll send you a PM with a link to the files...

But I've just thought of a problem. Usually I make the models to big, and I regualy need to remake and re-export. If this is still okay with you then thats good... I should have to first pack ready for you to export soon...

Re: All-Purpose Request Thread (Take 3)

Posted: Sun Jun 20, 2010 8:18 am
by Slime615
ok, I added

AnimatedAddon = "horns"
GeometryAddon = "shaakti_horns"
AddonAttachJoint = "bone_head"

to the Rep_inf_ep3_rifleman, but nothing changed.

I added the horns to the Msh file to, before you ask.... Why is this not working?

Re: All-Purpose Request Thread (Take 3)

Posted: Sun Jun 20, 2010 8:25 am
by DarthD.U.C.K.
how did you "add the horns to the mshfile"?

Re: All-Purpose Request Thread (Take 3)

Posted: Sun Jun 20, 2010 11:40 am
by Deviss
SW_elite wrote:Okay, cool... I'll send you a PM with a link to the files...

But I've just thought of a problem. Usually I make the models to big, and I regualy need to remake and re-export. If this is still okay with you then thats good... I should have to first pack ready for you to export soon...
yeah no problem they will be obj format no? if yes so no problem, becuase i cant discover how import dae format still xD