Page 1 of 1
Big problem with my Rogue Shadow! [Solved]
Posted: Tue Mar 29, 2011 1:28 pm
by naru1305
hi everyone,
as the topic said, i have realy big problems with my rogue shadow.
i think, these two images tells enough
MSH-Viewer:
ingame:
i followed exactly the vehicle-setup-tutorial by minilogoguy and the anim is exported right, I think.
any ideas?
thanks in advance

Re: big problem with my rogue shadow!
Posted: Tue Mar 29, 2011 2:04 pm
by FragMe!
Did you freeze all transforms and all modelling prior to enveloping?
If not then that is why it looked like it asploded
Re: big problem with my rogue shadow!
Posted: Wed Mar 30, 2011 1:35 pm
by naru1305
thanks for your help, FragMe. i freezed all of my transforms and all of my modeling before i have enveloped it.
i made a new version and now it looks like this ingame:
video:
http://de.xfire.com/video/43f049/
any other idea?
Re: big problem with my rogue shadow!
Posted: Wed Mar 30, 2011 2:15 pm
by ANDEWEGET
Go delete your weights, freeze transformations, freeze and then envelope it again. That solved it for me if I had problems with the weights. I believe it was caused by using the main envelope function for components(points, polygons) of 1 object(use weight editor/weight paint to refine your weights on one object).
Re: big problem with my rogue shadow!
Posted: Wed Mar 30, 2011 9:33 pm
by AceMastermind
Save a weight preset so you don't have to keep refining the weights then remove the envelope operator and cut all polygon mesh objects completely from the hierarchy then freeze their transforms, rebuild the hierarchy then set the envelope and apply the saved weight preset then export and everything should be fine.
Re: Big problem with my Rogue Shadow!
Posted: Thu Mar 31, 2011 7:14 am
by naru1305
thanks for your replys, it helped me quit much
now it works without any problems, you will see it later in my W.I.P. thread.
thanks again
