Creating a spawn beacon
Posted: Sat Jan 10, 2009 9:11 pm
I am making a pseudo-sides mod, along the lines of BFX.
For it, I thought it'd be great if the commanders had a "spawn beacon". I don't see it on the BF2 limitations list, so I think, why not?
So I attempted to rig a recon droid to be a command vehicle. It doesn't crash, in-game, but on problem with it is that, well....
You know how with a normal recon droid you can press "e" to exit and go back to your main unit, and walk around as him with the recon droid still there? When I try that with the spawn beacon, I become the "invisible man". I have no geometry. I am totally invisible, and enemy shots pass right through me. I even fall through terrain. Is there any way to fix this?
My rep_weap_inf_spawn odf and ord.odf:
and the ord:
I copied the spawn lines out of the AT-TE's odf.
For it, I thought it'd be great if the commanders had a "spawn beacon". I don't see it on the BF2 limitations list, so I think, why not?
So I attempted to rig a recon droid to be a command vehicle. It doesn't crash, in-game, but on problem with it is that, well....
You know how with a normal recon droid you can press "e" to exit and go back to your main unit, and walk around as him with the recon droid still there? When I try that with the spawn beacon, I become the "invisible man". I have no geometry. I am totally invisible, and enemy shots pass right through me. I even fall through terrain. Is there any way to fix this?
My rep_weap_inf_spawn odf and ord.odf:
Hidden/Spoiler:
Hidden/Spoiler: