Help enveloping JKA models [ignore]
Posted: Mon Jul 14, 2014 11:40 pm
I was following Vyse's tutorial. After I did envelope>set envelope and did some weight painter tweaking it looked good. I ended up with this monster
I found Fragme's post about enveloping an "A pose" model
viewtopic.php?f=36&t=27666&p=471379#p471379
Can someone walk me through how to do Fragme's post?
This part in particular:
EDIT: lol somehow this happened when I opened up the saved scene.
Hidden/Spoiler:
viewtopic.php?f=36&t=27666&p=471379#p471379
Can someone walk me through how to do Fragme's post?
This part in particular:
Is there a way to rotate the bones symmetrically to fit the new msh? I need to know how to do this so i can rotate each arm and leg symetrically.Fragme wrote:Set Keyframes 0 and 1 for the bones you rotate
EDIT: lol somehow this happened when I opened up the saved scene.
Hidden/Spoiler: