Gametoast Map Reviews
Posted: Sat Apr 02, 2005 6:38 am
I would like to introduce everyone to Gametoast’s newest section, map reviews. This is ShadowHawk and I am here to bring you the most informative and accurate reviews of the maps made by and for you, the Star Wars: Battlefront Community. I would like to extend my thanks to Guru for giving me this opportunity to review the different types of maps submitted for play here on Gametoast.
Before I begin reviewing any submitted maps, I would like to explain how I rate each map that is reviewed. Each map is rated according to five categories, each rated on a scale of 0%-100%. These categories are as follows:
All reviews are viewed objectively with an open mind and does not reflect my personal view of the mapper, meaning don't take it personally. My reputation as a fair and accurate critic prevents me from judging poorly based on hurt feelings. It is my duty to help you get the most out of your game.
I am looking forward to viewing your maps in the near future. I hope everyone enjoys the reviews and that you are able to find them very informative.
Before I begin reviewing any submitted maps, I would like to explain how I rate each map that is reviewed. Each map is rated according to five categories, each rated on a scale of 0%-100%. These categories are as follows:
- Gameplay - This category rates the ease of which a player can navigate around the map. A high score signifies everything is smooth and not to difficult to get to the objectives. A low score means everything seems out of place and navigating the map is more of a burden to the player.
- Graphics - This category rates how well the in game scenery looks and how "buggy" it is. A high score signifies that the graphics are great and there were no glitches.
- Game Balance - This category rates how well the game balance is. A high score shows the game is well balanced, a low score means it is too easy or too hard. The only time there will be leeway on this section is if it was meant to be hard. For example (To use an updated WWII scenario): The imperials have established a beachhead and have been embedded for a long time. The rebel’s objective is to take and hold the beachhead against overwhelming odds. If the mapper, however, makes it nearly impossible for the less fortunate side to win this scenario, then it would be classified as unbalanced. There is a difference between strategy and unfairness.
- Design - This category rates how well the map itself is laid out and designed. If everything looks like it belongs and the layout shows it took a lot of work, then it will get a high rating. A sloppy map with very little ingenuity put into its creation will get a low score. This section has potential to exceed the normal rating scale. If a map is completely done with original objects and these new objects are splendidly crafted, expect to gain well over 10 points. But to achieve this, it has to just blow me away on the visuals.
- Fun Factor - This category is pretty self explanatory. High score is extremely fun and re-playable over an over, a low score just plain boring.
- 0%-30% - Not Worth Playing. Don't even waste the download time.
- 31%-50% - O.K. It is good, but needs some improvement.
- 51%-70% - Good. It is pretty good, but I would recommend this only for a change from the usual.
- 71%-90% - Excellent. There are few problems, but not enough to hinder the overall experience.
- 91%+ - Reviewer's Choice. I would highly recommend this map. Very few maps will fall in this category. A map has to be close to flawless or completely original.
All reviews are viewed objectively with an open mind and does not reflect my personal view of the mapper, meaning don't take it personally. My reputation as a fair and accurate critic prevents me from judging poorly based on hurt feelings. It is my duty to help you get the most out of your game.
I am looking forward to viewing your maps in the near future. I hope everyone enjoys the reviews and that you are able to find them very informative.