ARC Trooper Reinforcement

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

Moderator: Moderators

Your Favorite Unit For This Mod

Combat ARC Trooper
0
No votes
Heavy Duty ARC Trooper
1
13%
Medic ARC Trooper
0
No votes
Sharpshooter ARC Trooper
0
No votes
Clone Commando
6
75%
The Hero
1
13%
 
Total votes: 8
sef0907

Post by sef0907 »

I just noticed, the saber does not have a damage option, does all melee weapons kill instantly? Can I change it's damage? And I need to find what makes droids invulnerable to the force push!
Here is an early sneak peak build plus a funny pic to boot:
"I command you to rise.....rise!"
http://img488.imageshack.us/my.php?image=yeah1le.png
Blackcurrent

Post by Blackcurrent »

LOL, that looks kinda good...But the Jawa is a little streched...But, no there is no damage option for the Close range weapons. And there is, as far as i know, no value that makes the droids invunerable to force push. BTW they recieve damage from it, and some times fly away but not always, like the biological units.
Leviathan
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Post by Leviathan »

The Force Push power's *.ODF file must own a section whose arguments are "droid" or "soldier"... In that case, you could chose what kind of units can be affected by this Jedi's power... :?
sef0907

Post by sef0907 »

Yeah the jawa msh is thin, but I can't do anything. the target option already has droides targeted at 1. I will post a thread on it when I get a jawa msh that has a black robe instead of brown (sith lord). I quock detail do you guys want the mod to either replace the last 2 units with jedi or, make the whole army jedi?
Blackcurrent

Post by Blackcurrent »

I think the whole army, just like your last mod. But pleas include more force powers (speed and jump mainly)
sef0907

Post by sef0907 »

Nice avatar! Yes I already have speed and jump, and every unit has their special power (except for the infintary unit). I got force push if anyone cares (it is usless most of the time). I'm also trying to get force pull to work. I got lightning to work. And I'm making up my own force crush that when you use it automaticly destroys a droid (unless droideka) but it is a limited power. Do you think I should keep the skinny jawa cloaked jedi in the game? He is the one with force jump right now. Or I can give jump to the regular clone trooper.
sef0907

Post by sef0907 »

Scratch the force pull, I thought that changing the push radious to a negative in the odf file would seemingly "pull" the enemy towards you. I need expert help.
Leviathan
Missing Jedi Admin
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Joined: Fri Nov 12, 2004 2:54 pm
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Post by Leviathan »

I've already read such a thought in the "SWBF1 Modding" section... And, as far as I know, this tip works successfully in-game...
sef0907

Post by sef0907 »

Not for me. It worked regulary.....
Leviathan
Missing Jedi Admin
Posts: 3277
Joined: Fri Nov 12, 2004 2:54 pm
Projects :: No Mod project currently.
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xbox live or psn: No gamertag set

Post by Leviathan »

Well, I must have said "this tip works", instead of adding "successfully", then... I wasn't sure that any GameToast member had mastered this tweaked Force Push power...
-_-
Gametoast Staff
Gametoast Staff
Posts: 2678
Joined: Sat May 07, 2005 1:22 pm

Post by -_- »

force push? What do you need? feel free to ask :wink:

and btw force pull doesn't work. I asked fred and he tried too.
sef0907

Post by sef0907 »

I tried changing the push radious in the odf file to a negative (-10.0) and it acted normally.
new mod link:
index.php?name=PNphpBB2&file=viewtopic& ... a86604da3f
Blackcurrent

Post by Blackcurrent »

Seems cool, i'll try it out.
sef0907 wrote:Nice avatar!
Thanks, i figured i needed something else for x-mas. I got the inspiration from SuperShadowman
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