Same Texture on a Building: Perfomance?
Posted: Tue Jul 02, 2013 9:33 am
Hey fellas as you may know or even not, i am workin on a Building for Loopy53. Since Battlefront is an old game i have some perfomance questions:
1: I do the Building in a modular style (so i model diffrent kind of walls and Loopy has to put them together in the editor). If i put on every Model the same texture, is Battlefront recognizing that? Or is it going to load it twice in the Texture Buffer? This is just for Performance because i know that CryEngine detect this.
2: I am not sure yet if i have enough time to do the Interriors, but if: How large should the textures be for Interriors? For know i am using 2048²
3: How can i make the Players able to take a stairway?
1: I do the Building in a modular style (so i model diffrent kind of walls and Loopy has to put them together in the editor). If i put on every Model the same texture, is Battlefront recognizing that? Or is it going to load it twice in the Texture Buffer? This is just for Performance because i know that CryEngine detect this.
2: I am not sure yet if i have enough time to do the Interriors, but if: How large should the textures be for Interriors? For know i am using 2048²
3: How can i make the Players able to take a stairway?