Changin Shield Impact Effect
Posted: Fri Nov 23, 2007 4:48 pm
Well I have never seen any reference relating to the impact effect of objects with shields up.
I'm sure you all have seen lines like this
For example, if you provide a vehilce with a shield, it wall always play the com_sfx_shieldimpact_sm effect. Even if you change the line in an ord refering to the shield, it will stay the same.
Is anyone aware of any solutions to this?
I'm sure you all have seen lines like this
Well unfortunately that last line. Unfortunately, it seems to take no effect on the impact effect that plays on the shields.ImpactEffectSoft = "com_sfx_ord_exp"
ImpactEffectRigid = "com_sfx_ord_exp"
ImpactEffectStatic = "com_sfx_ord_exp"
ImpactEffectTerrain = "com_sfx_ord_exp"
ImpactEffectWater = "com_sfx_watersplash_ord"
ImpactEffectShield = "com_sfx_ord_exp"
For example, if you provide a vehilce with a shield, it wall always play the com_sfx_shieldimpact_sm effect. Even if you change the line in an ord refering to the shield, it will stay the same.
Is anyone aware of any solutions to this?