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Re: KotOR: Dantooine Public Omega test.

Posted: Tue Dec 25, 2007 6:35 am
by The_Emperor
Yeah, as I said before to Caleb, those cliffmodels are impossible to get through. :D Unless you use the glitchy speeder.

Re: KotOR: Dantooine Public Omega test.

Posted: Tue Dec 25, 2007 10:46 am
by Xavious
Are you keeping the glitchy speeders in? Or are they going to be fixed/removed?

Re: KotOR: Dantooine Public Omega test.

Posted: Tue Dec 25, 2007 10:51 am
by Caleb1117
Xavious wrote:Are you keeping the glitchy speeders in? Or are they going to be fixed/removed?
They will be fixed, though I thought I fixed them, before. :/

Re: KotOR: Dantooine Public Omega test.

Posted: Wed Mar 12, 2008 3:47 pm
by Teancum
Don't bump old topic please. It's in da rulez.