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Re: RSL's and NullCommando's Mappack
Posted: Wed Jan 30, 2008 9:17 pm
by Grev
Ah, that emp launcher makes me want to weep. ROCKET CHAINGUN FTW!!!
jk. That would be sooooo cool in space!
Re: RSL's and NullCommando's Mappack
Posted: Wed Jan 30, 2008 9:51 pm
by NullCommando
If you mean adda Rocket Chaingun:
Sounds: Cool
Feels: Cool
Looks: Bad
The Jettrooper units hold it funny if I give them "bazooka" animtion weapons. Anyway, I like the weapons the way they are.

Re: RSL's and NullCommando's Mappack
Posted: Wed Jan 30, 2008 9:53 pm
by SilvaDalek
Can I do anything to help?
And Grev rocket chainguns are for insane maps like Silverblade: American Football. It's a pretty intense weapon, but the sides are even. CIS still has that tiny advantage though . . .
Re: RSL's and NullCommando's Mappack
Posted: Wed Jan 30, 2008 10:07 pm
by Delta 47
Yeah, that does look nice, great job!

Re: RSL's and NullCommando's Mappack
Posted: Wed Jan 30, 2008 10:10 pm
by NullCommando
Thanks! Check top of first post to see maps that will be in the pack.
Re: RSL's and NullCommando's Mappack
Posted: Wed Jan 30, 2008 10:11 pm
by Grev
I know it looks bad on a jettrooper, when I originally did it, somehow he got it, and it cut into his shoulder when he flew.
I meant for regular units, but I guess my weapon I should keep to myself.

Re: RSL's and NullCommando's Mappack
Posted: Wed Jan 30, 2008 10:22 pm
by SilvaDalek
Grev wrote:but I guess my weapon I should keep to myself.

Oops. It's on a map in Battlefront Files. The idea of it being "yours" is (game) toast!
Re: RSL's and NullCommando's Mappack
Posted: Thu Jan 31, 2008 6:52 pm
by NullCommando
Added poll, which squad would you like to see in a hunt mode/other?
Re: RSL's and NullCommando's Mappack
Posted: Thu Jan 31, 2008 6:54 pm
by TheDarkMask
For the poll: Delta Squad ftw!
Re: RSL's and NullCommando's Mappack
Posted: Thu Jan 31, 2008 6:57 pm
by NullCommando
I like Omega Squad myself

But, I'd rather let Gametoast decide.
Re: RSL's and NullCommando's Mappack
Posted: Thu Jan 31, 2008 7:01 pm
by Crazy_Ewok
I agree NullCommando, after reading the RC novels I believe Omega Squad needs some time in Battlefront. Does the Space EMP lock on to starfighters?

Re: RSL's and NullCommando's Mappack
Posted: Thu Jan 31, 2008 7:05 pm
by NullCommando
I'll be trying to get that to work.
Offtopic: I LOVE the RC novels, and I agree, Omega Squad needs time to shine

Re: RSL's and NullCommando's Mappack
Posted: Thu Jan 31, 2008 7:07 pm
by RevanSithLord
Ok. Quite pissed that my sky file is being mean to me. I have it all pointed to the TGA's... I have no idea why it's being a little Diet Dr. Pepper. But anyways.... I'll just show you my screens 'INSPIRED' not exactly like the cartoon, but close.

I'll move the CP's and stuff. I think only 4 should do this map justice though.
I'm gonna post the screens once I have them uploaded to my photobucket.
FORGIVE THE BLACK SKY AS MY SKY FILE IS BEING RETARDED.
Here they are:
Re: RSL's and NullCommando's Mappack
Posted: Thu Jan 31, 2008 7:12 pm
by Grev
Believe it or not, when the droideka shoots CIS rockets, they home in. Try to use rockets, just having the same power. Rockets home in naturally on ships, as well as in space, so just make the emp launcher have the rocket ord with less damage.
Re: RSL's and NullCommando's Mappack
Posted: Thu Jan 31, 2008 7:16 pm
by NullCommando
Ok Grev I'll try that.
@RevanSithord; Still not working eh? XD
More screens!
Re: RSL's and NullCommando's Mappack
Posted: Thu Jan 31, 2008 7:17 pm
by Grev
Ack! THe first felucia like screen has some sky issus, or fog issues.
But it all looks cool!
Re: RSL's and NullCommando's Mappack
Posted: Thu Jan 31, 2008 7:18 pm
by NullCommando
Uh Grev? There isn't any issues, it's just dark and it has rain

Re: RSL's and NullCommando's Mappack
Posted: Thu Jan 31, 2008 7:19 pm
by RevanSithLord
Please do note: Gunships will be lessened and spread out more. This is just for a general feeling for you guys on what to kind of expect later as the layout.
Re: RSL's and NullCommando's Mappack
Posted: Thu Jan 31, 2008 7:21 pm
by Grev
Look behind the trooper at the area behind him... IN the very back its like a solidgreen wall...
Re: RSL's and NullCommando's Mappack
Posted: Thu Jan 31, 2008 7:21 pm
by NullCommando
Oh, thats just the sky and ground. I adjusted the near and farscenerange. It will be like that though.