Import models into Blender (reference only!)

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Post Reply
rocknroll237
Private Recruit
Posts: 15
Joined: Sun Jul 01, 2012 11:16 am
Projects :: No Mod project currently.
Games I'm Playing :: Xonotic
xbox live or psn: No gamertag set

Import models into Blender (reference only!)

Post by rocknroll237 »

Is it possible for me to import models from Battlefront 2 into Blender or another 3D editor? I'm only viewing them and not editing them.

Cheers,

Cam.
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Import models into Blender (reference only!)

Post by DarthD.U.C.K. »

use repsharpshooters meshtool to convert the .msh to an .obj file. obj is an universal format which is supported by most 3d applications.
rocknroll237
Private Recruit
Posts: 15
Joined: Sun Jul 01, 2012 11:16 am
Projects :: No Mod project currently.
Games I'm Playing :: Xonotic
xbox live or psn: No gamertag set

Re: Import models into Blender (reference only!)

Post by rocknroll237 »

I found a list of Mesh tools: http://www.gamefront.com/files/user/Rep ... &order=asc

Is 'Mshex4Max_rev3.zip' the latest one?
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Import models into Blender (reference only!)

Post by DarthD.U.C.K. »

no, thats a msh exporter, you can get meshtool in this thread.
Post Reply