Munge error when remaking stock map [Solved]

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
myers73
Lieutenant General
Lieutenant General
Posts: 690
Joined: Fri Apr 03, 2009 11:04 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Atlanta, GA xfire=myers73 IngameName=mYers

Munge error when remaking stock map [Solved]

Post by myers73 »

so im remaking a stock map but trying some stuff out.
i copied the TAT folder from assets/worlds to data_***/worlds then munged with the TAT folder selected and common selected but the munge is failing. when I replace the stock tat2.lvl with the new one and i load up the map there is just a big black void

to remake a default level you have to delete everything in the _LVL_PC folder that is in data_*** then when you munge, first clean, then munge with the common box checked
Post Reply