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Posted: Mon Feb 13, 2006 10:13 pm
by Delta_57_Dash
so do the faces for every hero...
Posted: Tue Feb 14, 2006 9:32 am
by diabloschild
hey guys Dave315 here, creator of Han Vs. Luke-Stormtroopers. Just Wanted To Inform You That I Have Created Another Variation On My Mod. Death Star. Rebels Are Leia, Luke, And Han Vs vader,boba, and the emperor. If You Can Remember Back to ANH, Luke And Han diguise themselves as troopers to save leia. Then they take the helmets off, thus ruining the diguise. this is the results lol. Hope For It To Be Released Today Or Tomorow.

And Thanks For Your Support!
P.S i know they screwed up on faces but i just added the chars i didnt create them lol.
Posted: Tue Feb 14, 2006 7:42 pm
by Master_of_Fear
We mus turn him to the light-side of modding (GT)
PS: Long live the sith
Ok... theres a little problem, light side and dark side "hate" each other, how can u be on the "light side"(gt) and say long live the dark side?
Posted: Tue Feb 14, 2006 7:43 pm
by Master_of_Fear
Also, sry for double post, lukes gun sux if u remebmber from ANH correctly he has a stormtrooper gun (i forgot the name of it) not one of those crappy rebels guns
Posted: Tue Feb 14, 2006 8:23 pm
by Ace_Azzameen_5
Can you Hex the mission lvl to add a Deathstar Assualt moder, or is there still that file size limitation (Ie no change)?
Posted: Wed Feb 15, 2006 7:00 am
by Talibanman
Also, sry for double post, lukes gun sux if u remebmber from ANH correctly he has a stormtrooper gun (i forgot the name of it) not one of those crappy rebels guns
e11
Posted: Wed Feb 15, 2006 12:21 pm
by -=Sithicalohiny=-
You mean E11 blaster rifle.
Posted: Wed Feb 15, 2006 12:50 pm
by Talibanman
whatever

Posted: Fri Feb 17, 2006 9:02 am
by Delta_57_Dash
was it the rifle or the carbine? which one did he have?
Posted: Fri Feb 17, 2006 9:43 am
by Bobafett16
i think he had the carbine, cuz isent the "rifle" longer?
Posted: Fri Feb 17, 2006 10:15 pm
by Astute
hmm... its hard to say whether it was a rifle or a carbine... now that i think of it there really isn't a difference.
Posted: Sat Feb 18, 2006 12:24 pm
by Leviathan
Off-topic : Maybe you should consult
this Holonet forums' topic, then ?

Posted: Sat Feb 18, 2006 5:07 pm
by Master_of_Fear
Everyone is saying they found other "hidden" characters (go to
http://www.gametoast.com/index.php?name ... pic&t=3429 to see them) if so then why don't they make them into mods?
Posted: Sat Feb 18, 2006 7:01 pm
by Alex533
Have you seen this? Its a tutorial on how to port over maps from BFI, people say it works although not 100%.
http://starwarsbattlefront.filefront.co ... _BF2;57158
Posted: Sat Feb 18, 2006 7:56 pm
by Astute
Awesome, looks like a step in the right direction. I have d/led the tutorial and i'm trying it out, the server d/l though is taking some time. Hopefully i can get this to work, then mabye i can port one of my maps or an official map.
Posted: Sat Feb 18, 2006 8:50 pm
by Master_of_Fear
Cool, but if you guys are taking maps from swbf1 to swbf2 then can you make a few changes to the maps to make them better?
Posted: Sat Feb 18, 2006 11:04 pm
by Astute
After looking over this tutorial.. i'd have to say its pointless. The first two steps have you install the server.. which has no relevence to porting the maps. The later steps just have you rename a swbf1 map with the name of a swbf2 map. I had already tried this months ago, so i'd have to say this tutorial won't help. Most likely the original creater had some stroke of luck or something, and thought he'd found how to port maps. Guess its best just to wait for the tools.
Posted: Sat Feb 18, 2006 11:26 pm
by Teancum
Hmm....So -- do terrain maps from BF1 work in BF2? I wasn't sure, as there were updates to the engine.
Posted: Sat Feb 18, 2006 11:49 pm
by Astute
all maps i tried under this method crashed the game during loading.
Posted: Wed Feb 22, 2006 8:41 pm
by Master_of_Fear
no more waiting. THE MOD TOOLS ARE FINNALY OUT!!!!!!!!!! YES!!!!!!!!!!! WHOOT!!!!!!!!!!!