Page 6 of 10

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Fri Jan 02, 2009 6:00 pm
by Nova Hawk
Yay! Finally there is a expected release date! The end of January, not bad...

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Fri Jan 02, 2009 6:51 pm
by MandeRek
Nova Hawk wrote:Yay! Finally there is a expected release date! The end of January, not bad...
It's getting closer than you think!! FOOLIS and i made one small Mygeeto map, so we can add the Tri droid and ut-at ;)

I'm also thinking of making a small Kashyyyk map, very simple, for all vehicles like the Troop Carrier Sled and Republic AT-AP..

But i'll see! So far, I'm bugfixing, and positioning huds.. OMG it's starting to look so professional! :D

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Fri Jan 02, 2009 8:29 pm
by Commander_Fett
:eek: This thing is going to be so uber PWNage that words can't describe it.
PS. Would you be willing to make an exception on that no released assets post for the tri droid?
*insert bambi yes smiles here*

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Fri Jan 02, 2009 8:38 pm
by Aman/Pinguin
Commander_Fett wrote: PS. Would you be willing to make an exception on that no released assets post for the tri droid?
*insert bambi yes smiles here*
I think that would be unfair for people like me which seriously want the AT-AP for example. Just wait.

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Fri Jan 02, 2009 9:01 pm
by Commander_Fett
I guess so. I was just hoping they might change their minds about not releasing the assets...

EDIT: Oh, wait, nvm. They did say they'd release the assets after 1.9 or 2.o, whenever it's done.

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Fri Jan 02, 2009 11:39 pm
by Nova Hawk
MandeRek wrote:
Nova Hawk wrote:Yay! Finally there is a expected release date! The end of January, not bad...
It's getting closer than you think!! FOOLIS and i made one small Mygeeto map, so we can add the Tri droid and ut-at ;)

I'm also thinking of making a small Kashyyyk map, very simple, for all vehicles like the Troop Carrier Sled and Republic AT-AP..

But i'll see! So far, I'm bugfixing, and positioning huds.. OMG it's starting to look so professional! :D
Nice! Hopefully everything goes well and it'll come out quickly!

May the Force be with you!

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Sat Jan 03, 2009 9:21 am
by MandeRek
Thanks Nova Hawk :)

Updated first post again; we're getting closer and closer! :D bugfixing means lot of munging, and i use that time to write the ReadMe.. We're getting REALLY close..

Anyway, AQT made the loading screens into .lvl files, because they didn't work for me.. Thanks man ;)

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Sat Jan 03, 2009 10:16 am
by lesovikk1
wow only 7 things to go wow that was a lot sinice the last update :D

how big is this? will we be able to have:

battlefront 0
conversion pack 2.0
battlefront extream 2.2

all in the same addon folder with room for other maps? :cpu:

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Sat Jan 03, 2009 11:42 am
by MandeRek
lesovikk1 wrote:wow only 7 things to go wow that was a lot sinice the last update :D

how big is this? will we be able to have:

battlefront 0
conversion pack 2.0
battlefront extream 2.2

all in the same addon folder with room for other maps? :cpu:
Answered before; yes. This only takes room of 1 map ;)

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Sat Jan 03, 2009 2:46 pm
by Nova Hawk
Wow, cool! Keep it up!

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Sat Jan 03, 2009 3:32 pm
by Fluffy_the_ic
MandeRek wrote:
lesovikk1 wrote:wow only 7 things to go wow that was a lot sinice the last update :D

how big is this? will we be able to have:

battlefront 0
conversion pack 2.0
battlefront extream 2.2

all in the same addon folder with room for other maps? :cpu:
Answered before; yes. This only takes room of 1 map ;)
Well, the problem is a number of missions. I had 539 missions when I had only about 45 mod maps. And a couple were in map packs.

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Sun Jan 04, 2009 1:30 am
by Nova Hawk
So, since it's not going to be the end of January, I'm going to guess mid...

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Sat Jan 10, 2009 1:09 am
by Darth Revan
Wow Awesome cant wait

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Fri Jan 30, 2009 6:38 am
by wazmol
BF0 Team please report to our forums please. Thanks

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Wed Feb 11, 2009 4:11 pm
by destructo_bot
any new news on this project??? sorry if it has been posted somewhere else, i have looked :angel:. anywhoo looks great :yes:

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Wed Feb 11, 2009 5:01 pm
by MandeRek
Atm I'm fixing the last hero bugs, and doubting to wait for YaNkFaN or not.. Still, it's almost done :)

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Thu Feb 12, 2009 4:43 pm
by destructo_bot
i cant wait :D

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Thu Feb 12, 2009 8:41 pm
by Master_Ben
Lol, who can? :lol:

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Tue Feb 17, 2009 4:50 am
by lesovikk1
nearly done wow i cant wait this is going to be 1 hell of a mod......cant wait to see some of the units in action..........and mygetoo hells ashes removed? or was that another one?

Re: Battlefront Zero's Status (Main info topic!!)

Posted: Wed Feb 18, 2009 5:46 am
by Darth Revan
Well this mod will make me get off the xbox and back on my cp for a while :)