Addon problems?

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wazmol
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Addon problems?

Post by wazmol »

okay:

1. Is there a way of getting the addon mesh to stay when you do a jet jump?
2. I know this was discussed but i got a little confused, how do you add multiple addon meshes? I beleive i read about .fx files but i got very confused.

Thanks
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Maveritchell
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Re: Addon problems?

Post by Maveritchell »

I've never found a way to get an addon mesh to stay when you do a jet jump, and I've tried a number of ways. Your best bet would probably be to hexedit the addon onto the actual model.
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Teancum
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Re: Addon problems?

Post by Teancum »

It's probably related directly to the FX file. Check to see how it's done with the Geonosians. I *think* it actually specifies a msh file in the FX when jet jumping.
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