Page 2 of 2
Posted: Sun Feb 20, 2005 8:20 am
by CCT*Ch@llenger
no i don't delete it i don't now setup it ... because the regions are on the map
Posted: Sun Feb 20, 2005 8:39 am
by Saturn_V
Message Severity: 3
.\source\CommandPost.cpp(409)
Command Post missing capture region "CP1"
Message Severity: 3
.\source\CommandPost.cpp(414)
Command Post missing control region "CP1Control"
Message Severity: 3
.\source\CommandPost.cpp(423)
Command Post missing spawn path "CP1Spawn"
Something has happened to this command post, it has none of the regions and the spawn path it should have. Check it's properties panel.
Posted: Sun Feb 20, 2005 9:20 am
by CCT*Ch@llenger
ok but what do the regions do???and what i type in the type of regions??
Posted: Sun Feb 20, 2005 9:25 am
by CCT*Ch@llenger
i put cntrol region and :
Opened logfile BFront.log 2005-02-20 1422
Message Severity: 2
.\movie\RedMovie.cpp(467)
Segment 0xee7faca9 does not exist in movie 0xb86e8e36
Message Severity: 2
.\source\Team.cpp(531)
Team missing class "cis_inf_basicdroid" (check the side's .req file)
Message Severity: 2
.\source\LuaCallbacks_Mission.cpp(726)
Memory pool "EntityTauntaun" not found
Message Severity: 3
.\graphics\pc\shaders\pcTerrainShader.cpp(176)
pcTerrainShader: detail texture expects L8 format!
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision6"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision7"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision8"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision9"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision10"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision11"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision12"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision13"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision14"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision22"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision23"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision24"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision27"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision6"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision7"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision8"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision9"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision10"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision11"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision12"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision13"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision14"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision22"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision23"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision24"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision27"
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP1" not localized
Message Severity: 3
.\source\CommandPost.cpp(409)
Command Post missing capture region "CP1"
Message Severity: 3
.\source\CommandPost.cpp(414)
Command Post missing control region "CP1Control"
Message Severity: 3
.\source\CommandPost.cpp(423)
Command Post missing spawn path "CP1Spawn"
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP2" not localized
Message Severity: 3
.\source\CommandPost.cpp(409)
Command Post missing capture region "CP2"
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 3
.\source\CommandPost.cpp(409)
Command Post missing capture region "CP3"
Message Severity: 3
.\source\CommandPost.cpp(414)
Command Post missing control region "CP3Control"
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP1" has no control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP3" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP3" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP1" has no control region
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP3" has no control region
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP1" has no control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP3" not localized
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP5" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP5" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP1" has no control region
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP3" has no control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP3" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP1" has no control region
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP1" has no control region
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP3" has no control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP5" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP1" has no control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP3" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP1" has no control region
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP1" has no control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP3" has no control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP1" has no control region
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP1" has no control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP1" has no control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP3" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP1" has no control region
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP1" has no control region
Message Severity: 2
.\source\VehicleSpawn.cpp(125)
Vehicle spawn command post "CP1" has no control region
Message Severity: 2
.\graphics\pc\pcRedSegment.cpp(309)
pcShaderSegment: no shader for rendertype glow [0x6a3827bc]
Posted: Sun Feb 20, 2005 9:30 am
by CCT*Ch@llenger
when i change properties for one region the all other regions take the same properties help me pleaase

Posted: Sun Feb 20, 2005 10:33 am
by eddie
that happened to me in the biggining too. You are like making a chain of regions which share properties. The trick is when you make a region, click select+, and select it, enter properties and then move to make new region or better yet do something else (click and objects then back to regions) and then create your next region
Posted: Sun Feb 20, 2005 11:08 am
by CCT*Ch@llenger
ok tks that is the rest error someone take myu map and correct problem please :
Opened logfile BFront.log 2005-02-20 1720
Message Severity: 2
.\movie\RedMovie.cpp(467)
Segment 0xee7faca9 does not exist in movie 0xb86e8e36
Message Severity: 3
.\graphics\pc\shaders\pcTerrainShader.cpp(176)
pcTerrainShader: detail texture expects L8 format!
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision6"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision7"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision8"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision9"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision10"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision11"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision12"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision13"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision14"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision22"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision23"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision24"
Message Severity: 2
.\source\EntityGeometry.cpp(813)
Entity "geo_bldg_technounion_cp" unknown soldier collision "p_collision27"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision6"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision7"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision8"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision9"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision10"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision11"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision12"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision13"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision14"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision22"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision23"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision24"
Message Severity: 2
.\source\EntityGeometry.cpp(821)
Entity "geo_bldg_technounion_cp" unknown ordnance collision "p_collision27"
Message Severity: 3
.\source\CommandPost.cpp(409)
Command Post missing capture region "CP1Capture"
Message Severity: 3
.\source\CommandPost.cpp(423)
Command Post missing spawn path "CP1Spawn"
Message Severity: 3
.\source\VehicleSpawn.cpp(121)
Vehicle spawn missing command post "CP2"
Message Severity: 3
.\source\CommandPost.cpp(409)
Command Post missing capture region "CP2Capture"
Message Severity: 3
.\source\CommandPost.cpp(409)
Command Post missing capture region "CP3Capture"
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP1" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP3" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP3" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP3" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP1" control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP3" not localized
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP5" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP5" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP3" control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP3" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP1" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP1" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP3" control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP5" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP1" control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP3" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP1" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP5" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP3" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP2" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP1" control region
Message Severity: 2
.\source\CommandPost.cpp(392)
Label "level.chal3.CP3" not localized
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP1" control region
Message Severity: 2
.\source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP1" control region
Message Severity: 2
.\graphics\pc\pcRedSegment.cpp(309)
pcShaderSegment: no shader for rendertype glow [0x6a3827bc]
And how resize the rzegion help me i don't understand
Posted: Mon Feb 21, 2005 3:59 am
by CCT*Ch@llenger
i czn send my mod for BFBuilder someone correct my pb if i send ly world
Posted: Mon Feb 21, 2005 4:18 am
by CCT*Ch@llenger
i don't understand i put region for the vehicle spawn inside it and the same error appear
Posted: Mon Feb 21, 2005 2:25 pm
by CCT*Ch@llenger
Hello
I don't know how edit objectives tell me for that
Message Severity: 2
.\source\Objective.cpp(59)
Objective::Add: must localize level.chal0.objectives.1
Message Severity: 2
.\source\Objective.cpp(59)
Objective::Add: must localize level.chal0.objectives.2
Message Severity: 2
.\source\Objective.cpp(59)
Objective::Add: must localize level.chal0.objectives.3
Message Severity: 2
.\source\Objective.cpp(59)
Objective::Add: must localize level.chal0.objectives.1
Message Severity: 2
.\source\Objective.cpp(59)
Objective::Add: must localize level.chal0.objectives.2
Message Severity: 2
.\source\Objective.cpp(59)
Objective::Add: must localize level.chal0.objectives.3
my map crashes now because that :
Message Severity: 2
.\source\FLEffect.cpp(180)
FLEffect::Read: duplicate effect class name (02bb1fe0)!
Message Severity: 2
.\source\FLEffect.cpp(180)
FLEffect::Read: duplicate effect class name (04cb473d)!
Message Severity: 2
.\source\FLEffect.cpp(180)
FLEffect::Read: duplicate effect class name (48f8e31c)!
Message Severity: 2
.\source\FLEffect.cpp(180)
FLEffect::Read: duplicate effect class name (198387b0)!
Message Severity: 2
.\source\FLEffect.cpp(180)
FLEffect::Read: duplicate effect class name (144566c2)!
Message Severity: 2
.\source\FLEffect.cpp(180)
FLEffect::Read: duplicate effect class name (72968e25)!
Message Severity: 2
.\source\FLEffect.cpp(180)
FLEffect::Read: duplicate effect class name (6ffcd097)!
Message Severity: 2
.\source\FLEffect.cpp(180)
FLEffect::Read: duplicate effect class name (a9eddedf)!
help me!! I wanted add effect and see the result lol
Posted: Tue Feb 22, 2005 3:30 am
by CCT*Ch@llenger
lok tks but my map crashes why? i don't know because regions??
Posted: Tue Feb 22, 2005 3:38 am
by Dragonum
in your mission lua are 900 units for each site.
are you test with this many bots? and did all vehicles spawn know?
if yes and the map crash after the bots spawn, this could be the problem, test first with 16 bots for each side.