Yavin stock objects messed up
Posted: Wed Sep 25, 2013 9:37 am
Hi there,
I noticed something when i wanted to test the map that i'm working on.
I'm using the Yavin 4 stock msh and odf files, so the files are supposed to be all good. But
in game some of the objects that I placed seem to be messed up, like not in the place where I put them, they're either out of alignment or rotated about 90 degrees.
Now I don't really know what the matter is and I've been searching for one for quite some time, so I hiope that you gyus can help me, cuz I really can't be bothered to intentionally place all the objects wrong so that they appear right in game.
The concerned objects are: yav_bldg_ruins_bldgpiece1
yav_bldg_ruins_bldgpiece2
yav_bldg_ruins_bldgpiece3
yav2_bldg_Bigwall
yav2_bldg_rubble_outer
I noticed something when i wanted to test the map that i'm working on.
I'm using the Yavin 4 stock msh and odf files, so the files are supposed to be all good. But
in game some of the objects that I placed seem to be messed up, like not in the place where I put them, they're either out of alignment or rotated about 90 degrees.
Now I don't really know what the matter is and I've been searching for one for quite some time, so I hiope that you gyus can help me, cuz I really can't be bothered to intentionally place all the objects wrong so that they appear right in game.
The concerned objects are: yav_bldg_ruins_bldgpiece1
yav_bldg_ruins_bldgpiece2
yav_bldg_ruins_bldgpiece3
yav2_bldg_Bigwall
yav2_bldg_rubble_outer