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Re: WIP - Trandosha: Desert Canyon
Posted: Mon Aug 04, 2008 8:50 pm
by adventfear
New Screens displaying the features and, most of all, the BIG REVEAL:
Well?
Re: WIP - Trandosha: Desert Canyon
Posted: Mon Aug 04, 2008 9:42 pm
by Teancum
A few critiques:
-The mountains are too ... well, sharp. I realize the effect you're going for, but it will look much more realistic if they weren't so steep. Tone them down to no higher than a 45 degree slope. You can point up the top to make it more realistic.
-As you mentioned in the modding forum, you need some mist. It's been a looooong time since I've done mist, but it will add a lot to the map.
-More downed REP vehicles near the capital ship will add some realism to it.
-Whatever the grey thing is with the bright purple on it looks really out of place.
That being said, I still stamp my approval -- if you take the time to polish the map it can become a quick favorite.
Re: WIP - Trandosha: Desert Canyon
Posted: Tue Aug 05, 2008 1:58 am
by tsurugi13
Looks very nice! I see you got Echo working, And Dezali looks amazing! *other shoe drops* I'm gonna have to second what tean said about the odd purple thing.
Re: WIP - Trandosha: Desert Canyon
Posted: Tue Aug 05, 2008 2:07 am
by adventfear
Sorry but Dezali had to be taken out. HE was the one messing up Echo. I do have a consolation prize... check the "Glamour Skins" thread to see him.
I did add tons of vehicles tho.
REPUBLIC:
2 AT-TEs
2 AT-RTs
2 Hovertanks
CIS:
6 AATs
2 Spider Walkers
And about the "purple thing"...
Re: WIP - Trandosha: Desert Canyon
Posted: Tue Aug 05, 2008 4:47 am
by Lord Bardar
aw that sucks that Dezali was taken out, how did he ruin Echo? they could've fought against each other.
Re: WIP - Trandosha: Desert Canyon
Posted: Tue Aug 05, 2008 7:49 am
by DarthD.U.C.K.
the maps looks very cool, but the hangarshield....
cant you rotate it to fit "into" the hanger
or were the shield generators messed up due the crash

Re: WIP - Trandosha: Desert Canyon
Posted: Tue Aug 05, 2008 9:19 am
by Grev
You know what would look great? A rainshadow (a small one) under the CIS ship, and a shdaow of the ship on the field.
Re: WIP - Trandosha: Desert Canyon
Posted: Tue Aug 05, 2008 4:01 pm
by Eggman
To make the sensor array fit in to the environment more you could always just reskin the purple part to be gray so it looks like it lost its power. That said, I'm liking the new atmosphere.
Re: WIP - Trandosha: Desert Canyon
Posted: Sun Aug 10, 2008 2:44 pm
by adventfear
What I am working on now: Platforming
Now I just have to find a way to make it work fully.
Re: WIP - Trandosha: Desert Canyon
Posted: Sun Aug 10, 2008 4:03 pm
by Maveritchell
adventfear wrote:What I am working on now: Platforming
"...will watch your career with
great interest."
I approve, nice idea. Little sidequests are excellent things to add to a map.
Re: WIP - Trandosha: Hunter's Ridge
Posted: Sun Aug 10, 2008 7:50 pm
by Hebes24
I also like this map very much. It's looking great so far. Keep up the good work!
Re: WIP - Trandosha: Hunter's Ridge
Posted: Mon Aug 11, 2008 6:46 pm
by adventfear
Re: WIP - Trandosha: Hunter's Ridge
Posted: Mon Aug 11, 2008 6:56 pm
by Hebes24
This map's atmosphere just keeps getting better. Keep up the great work!
Re: WIP - Trandosha: Hunter's Ridge
Posted: Mon Aug 11, 2008 7:00 pm
by Commander_Cody771
This looks awesome! Are you gonna place more objects?
Re: WIP - Trandosha: Hunter's Ridge
Posted: Mon Aug 11, 2008 7:01 pm
by authraw
You know what actually adds a lot to map ambiance? Playing with the light tab. In a relatively small amount of time you can make drastic changes to the overall feel of the map.
You're doing an impressive job here.

Re: WIP - Trandosha: Hunter's Ridge
Posted: Mon Aug 11, 2008 7:26 pm
by adventfear
This looks awesome! Are you gonna place more objects?
I don't know, but I did add a new playable unit for the CIS side. (They were getting owned by the Republic.)
Re: WIP - Trandosha: Hunter's Ridge
Posted: Wed Aug 13, 2008 10:42 pm
by Wolfblader
Oh no. The republic wont have a chance against the raw power of the acklay. This map looks great.
Re: WIP - Trandosha: Hunter's Ridge
Posted: Fri Aug 15, 2008 8:46 pm
by Super_Clone
rofl! the akalay is awesome! but it will so be pwned by Darth Echo, but Darth Echo will so but pwned by it at times : P
............i am so contradicting myself