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Pushable objects

Posted: Sun Jan 20, 2008 1:24 am
by woner11
Is it possible to make pushable objects?

Re: Pushable objects

Posted: Sun Jan 20, 2008 1:42 am
by Maveritchell
Only if the "objects" are actually units. Props can't be pushed around. You could make units that looked like props, though.

Re: Pushable objects

Posted: Sun Jan 20, 2008 1:48 am
by woner11
So I could't make a flag pushable? Well, could I make a local unit who can be captued just like a flag? What I'm trying to do is build a soccer map where a ball goes in the net and you score. Is this actually possible (Hoping the answer yes)? :plokoon:

Re: Pushable objects

Posted: Sun Jan 20, 2008 1:58 am
by Maveritchell
Lol, no, you couldn't make a unit captureable. However, it's definitely possible to do what you're talking about. You'd make a local team that always and only spawned one unit at a time, and you'd make that unit look like a ball and not be able to move. Then you'd set up regions in the goals and just have an event set up to check for the unit from the local team entering, and when the unit "scored" you'd just respawn it or teleport it back to the original location.

It's actually not a difficult script; I'll be happy to help you set up the script once you get everything else (the local unit that can't move, making sure it can be pushed around) set up.

Re: Pushable objects

Posted: Sun Jan 20, 2008 7:17 am
by Moonwolf=SotG=
you mean football or soccer?

coz if it's soccer it would be great to see such a map *although i'm not a soccer fan but its fun*

you could make a kick animation which you assign to useforce_stand_fire or something similar, can't remember the exact name, and adjust com_inf_forcepush to have a smaller range, adjusted power and damage to enemies *TACKLE*, just make a .combo with soccer anim's and a lightsaber with no model or saberlength

if it would be american football, the flag idea would suit best but i don't think you mean that

this map could turn out to be very nice

Re: Pushable objects

Posted: Sun Jan 20, 2008 4:23 pm
by woner11
This would be English football. :runaway:

Re: Pushable objects

Posted: Sun Jan 20, 2008 5:41 pm
by MandeRek
So, soccer? I would be pleased to make you a kick animation if you want to ^^

Re: Pushable objects

Posted: Sun Jan 20, 2008 5:42 pm
by SilvaDalek
You're ripping off my american football aren't you? :P I am making a soccer map, but I guess I'll stop. :roll:

Re: Pushable objects

Posted: Sun Jan 20, 2008 5:47 pm
by MandeRek
Why Silva? There are enough teams and stadiums on this world i guess :P

Re: Pushable objects

Posted: Sun Jan 20, 2008 6:08 pm
by Caleb1117
SilvaDalek wrote:You're ripping off my american football aren't you? :P I am making a soccer map, but I guess I'll stop. :roll:
American Football isn't soccer, European Football is.

Re: Pushable objects

Posted: Sun Jan 20, 2008 6:38 pm
by SilvaDalek
I know but he got the idea from me. And don't tell me he didn't.

Re: Pushable objects

Posted: Sun Jan 20, 2008 6:58 pm
by The_Emperor
Who knows. Moreso, who cares? :D

Re: Pushable objects

Posted: Sun Jan 20, 2008 7:23 pm
by Taivyx
The_Emperor wrote:Who knows. Moreso, who cares? :D
Wise words, Emp.

Re: Pushable objects

Posted: Mon Jan 21, 2008 6:39 pm
by woner11
ya, sorry I Kinda did get the sports idea from you.
So, soccer? I would be pleased to make you a kick animation if you want to ^^
By all means please.

Re: Pushable objects

Posted: Tue Jan 22, 2008 5:28 pm
by MandeRek
Oh.. I think i did something Diet Dr. Pepper wrong! The anims aren't working at all :funny2:


An advise; ask DarthD.U.C.K. He's always helpfull and in for some small requests; and he's quite good into animating btw! He created some dual pistol anims, just before Mav' published his... You should really ask him, if you don't mind ;)

Re: Pushable objects

Posted: Tue Jan 22, 2008 5:41 pm
by woner11
On Maya I can create Animations as well, its just that I don't know how to import them, but thank you.