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Posted: Sat Apr 29, 2006 10:38 am
by Dragonum
we try to make it with the Zeroeditor animation and scripts.

Posted: Sat Apr 29, 2006 12:19 pm
by Tuskenjedi
ok, I'm not telling you to change anything, but, If this is for the realism mod, things get kind of paradoxal. I mean, an ATTE costs a lot, a lot, a lot of money to build and I don't think the republic would drop a giant, bundle of pure credits on the enemy just to be wasted when it blows up. I mean proto torpedoes and stuff cost a lot, but i doubt highly that they cost close to an atte. Im not telling you to change anything, but just sayin.

Posted: Sat Apr 29, 2006 12:30 pm
by Jawa_Killer
erm? did you watch geonosis? ;-)

Posted: Sat Apr 29, 2006 1:21 pm
by Tuskenjedi
no wat happened?

Posted: Sat Apr 29, 2006 2:04 pm
by Vyse
Note: (Everything I say is minus Pyscho Fred as a dev. He has been the only truly helpful dev and always answers your questions, even if he jus says I don't know)


Uhhh I think some people have missed the point, Yes, the devs tried to HELP (which was nice) but we have to speak there “LINGO” apparently in order to get any respect or help. So what kind of help is that? If the devs don’t have the answer they should just says so but they try to keep there supreme status.

I understand they have projects/life/etc. but they signed up for the job and have left us hanging with certain things. (*Cough no sound munge Cough*) I know it really great that we actually have real devs talking with us, but if nothing is getting acomplished....... whats the point? I like the devs, they do great work! I am just tired of making excuses for them.
minilogoguy18 wrote:oh the whole thing about glow, psych0fred knows how to do it and he said hell show me, i just havnt had anything ive needed to use it on yet so i havnt asked
Bandu talked with Fred about it, he had no clue about why glow wasn't working. (Which means it is probably the export itself!)

Just watch, the devs will fix everything tommorow and then we will all be eating our words! :P

On Topic:
Did they drop AT TE on ememys at Geonosis?

Posted: Sat Apr 29, 2006 2:17 pm
by Jawa_Killer
no..........lol..........they transported them to the battlefield so the atte can help fighting them........lol

Posted: Thu May 04, 2006 7:26 am
by Jawa_Killer

Posted: Thu May 04, 2006 8:44 am
by Lord-Bandu
The answers that i didnt get about glow is solely down to PAN Kaiser not having revisited GT since telling me he'd ask the PAN XSI guy. I know this because my last PM to him is still in my outbox which means it hasnt been opened yet.

Its nothin to do with me asking the wrong way. He was very polite and helpful in his 1st reply ...its just he hasnt been back to GT.

Posted: Thu May 04, 2006 8:50 am
by SmokeY_Trooper'
Where you able to Drive that Atte after drop off???
and Bandu your glow thing has been discovered

Posted: Thu May 04, 2006 8:52 am
by Lord-Bandu
If that ATTE is drivable youv done a great job . If not , I wonder how much of the battlefield will be taken up by 'broken' ATTE's lol .

Posted: Thu May 04, 2006 8:53 am
by Jawa_Killer
we will make it driveable by a script! as soon as the model is placed a script lets it disappear and let appear a driveable one.....you won't recognize (i hope :D)

Posted: Thu May 04, 2006 9:07 am
by Talibanman
omg! that is so cool!

Posted: Thu May 04, 2006 9:46 am
by drummerzoid1
that's cool! i'm glad people stuck with this one!

Posted: Thu May 04, 2006 11:13 am
by YT-1300
that vid is awesome!

one suggestion, and i dont know if someone has said it already or not.
but in the movies the real Laat/c has only on cockpit in the front, and yours looks like it has two, (if yours has one, sry my mistake) but to be accurate you might want to get rid of the second cockpit.
http://starwars.wikia.com/wiki/Low_Alti ... rt/carrier

Posted: Thu May 04, 2006 11:50 am
by Jawa_Killer
yeah we know^^ the laatc has also no balls at the wings.....also the rocketthrewer aren't there but those can be removed easy^^

Posted: Thu May 04, 2006 3:17 pm
by PvtParts
looks good. my question is will the laat/c be driveable itself?

im going to look into some of the possibly pertaining scripts such as detpacks, unused carrier stuff, flyers, vehicle spawns etc, and see if i can find a way to make it a driveable vehicle.

Posted: Thu May 04, 2006 3:57 pm
by Jawa_Killer
driveable would be easy but while flying carring a ATTE won't be possible.......

Posted: Fri May 05, 2006 6:59 am
by SmokeY_Trooper'
would`t it bee kind of unnesecary to bee in the atte in air becus the back cannons would any way bee the only 1s that you could use?

Posted: Fri May 05, 2006 9:21 am
by Jawa_Killer
the atte at the LAATc is not driveable......it turns into a new model via script........as soon as it is placed

Posted: Mon May 08, 2006 9:27 am
by maxloef
wow looks nice so far i hope this thing will get done and working ;)