Convert to .msh

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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abrobin
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Convert to .msh

Post by abrobin »

Hi,

I have a problem and i hope that someone can halp me here.
I work with XSI 6, but i have no idea to make a .msh file.
I have the .odf and the .tga file

I hope somebody can help me please....
obiboba3po
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Re: convert to .msh

Post by obiboba3po »

Theres another topic just like this out there right now...
anyways, for future reference, please go to the 3d modelling and animation section and look under XSI tutorials for questions like this. Download and use meshex 3 http://www.gametoast.com/forums/viewtop ... 64&t=15082 and follow each step mentioned carefully. Make sure your model is under a null and that you freeze transforms and the model before exporting.
abrobin
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Posts: 24
Joined: Wed Jul 09, 2008 11:46 am

Re: convert to .msh

Post by abrobin »

hmm ok thank you for your fast answer
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