animation error

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ryukaji
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animation error

Post by ryukaji »

ok i put in a saarlac pit with the tentacles and later when i munged i got errors about not having an input.anims for the tentacles
ill post the munge log
MandeRek
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Re: animation error

Post by MandeRek »

Can you maybe describe your question a little detailed
Which character, what tentacles, are they in the odf, and what's with the animations. I guessed you made your own, but as far as i know there aren't any special animations for tentacles. So i think the problem lays with the odf (AnimatedAddon part) I would be glad to help, if i know a bit more detail :)

~ :jango:
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Re: animation error

Post by Penguin »

The SWBF I animation files don't have a .anims file which SWBF II now uses.

Create a new .txt file, copy and paste this into it.
Hidden/Spoiler:
[code]ucft
{
ANIM
{
"grab"
"grab1"
"grab2"
"idle"
}
}
[/code]
Save it as tat1_bldg_sarlacctentacle.anims and place it in BF2_ModTools\data_ModID\Worlds\ModID\munged
ryukaji
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Re: animation error

Post by ryukaji »

ok i will try that

EDIT: Yay! that worked! thanks
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