I've seen other people on this forum show unit textures using SWBFViewer, but I'm not quite sure how to do it. I've opened a .msh which is in a new folder with the appropriate .tga but it closes down every time. Is there something that I need to do to the .msh, or is this the wrong program? If anyone can help it would be much appreciated.
(the .tga that I'm 'editing' is just "imp_inf_trooper.tga" with "imp_inf_stormtrooper.msh" in the same folder, the .msh is unchanged, just copied)
Sorry if this is a silly question
Many thanks,
RubikPanda
How can you preview textures on SWBFViewer?
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RubikPanda
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- Anakin
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Re: How can you preview textures on SWBFViewer?
normaly open SWBFViewer, drag and drop the mesh and it should be displayed. Are there any error messages?? maybe the mesh is corrupted
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RubikPanda
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Re: How can you preview textures on SWBFViewer?
Yes, it says "An exception of class OutOfBoundsException was not handled. The application must shut down."Anakin wrote:Are there any error messages??
I tried renaming the .tga and the applicable bits in the .msh but to no avail.
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: How can you preview textures on SWBFViewer?
your msh is corrupted. try to triangulate the mesh. that could fix it
