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Localize tool help...
Posted: Sat Mar 26, 2005 8:55 am
by Leviathan
Hello world !
I'ld wish to know how I can change the different names of certain factions' players, like the Droïdeka or the Super Battle droïd for the CIS, according to your Star Wars Battlefront copy's language.
Then, I'm wondering how I can find the command posts' names of the official maps without having to play through the game to search them.
Could you help me to realize these steps, please ?...
Thanks !...
RE: Localize tool help...
Posted: Tue Mar 29, 2005 12:52 pm
by Leviathan
Is there anybody, here ?...
Posted: Tue Mar 29, 2005 2:48 pm
by Rends
this screenshot should explain all

It shows you the localization of the Bounty hunter mod!
Posted: Wed Mar 30, 2005 1:34 pm
by Leviathan
Thanks, Rends !...
I begin to understand better Localize tool now...
Posted: Sun Apr 03, 2005 9:38 am
by Leviathan
I've noticed that the Localize Tool didn't compile the informations that I had enter using the "edit_pc_addon_localize.bat" file included in my map's main folder. (i.e. "Datamodid")
Consequently, when I try one of my maps, all present command posts have the same "standard" name, that's to say : "COMMAND POST".
So, have you ever encountered this kind of problems, and how have you solved it ?
Thanks to you !...
Posted: Mon Apr 04, 2005 1:13 pm
by Leviathan
Any possible help ?...
Posted: Mon Apr 04, 2005 7:39 pm
by R2-D2
I DO!!!!
Posted: Tue Apr 05, 2005 11:11 am
by R2-D2
Yeah right, it might be that the download of the mod tools is mess up.
Posted: Tue Apr 05, 2005 12:51 pm
by Leviathan
Yeah right, it might be that the download of the mod tools is mess up.
I don't think because all of the other tools (
Zero Editor,
Soundflmunge.exe, etc...) work like a charm...
Personally, I think that this problem is due to my
SWBF's linguistic parameters : In effect, my
SWBF copy is entirely in French...
So, do you have any other ideas about that ?...
Posted: Wed Apr 06, 2005 12:58 pm
by Leviathan
There's probably a solution, because I've noticed that there are some files named "french", "german", etc... in the folder employed by the Localize Tool to save all of the informations related to command posts' names, objectives, etc...
Consequently, I must find any solution to correct this glitch once for all...
Posted: Wed Apr 06, 2005 2:37 pm
by Rends
the localize tool works with my german WinXP and i´m able to give the objectcs english and german names and i would be able to give them names in other languages too.
Posted: Wed Apr 06, 2005 2:50 pm
by Qdin
lol, I could translate to Danish

if I were told to, hehe...
C ya

Posted: Wed Apr 06, 2005 3:07 pm
by Rends
does SWBF support danish?
Posted: Wed Apr 06, 2005 3:41 pm
by Qdin
maybe... but you can JUST add a new language

I've ALREADY tried it

with the standard - so If you feel like supporting to danish, give me a PM, and give me the things to translate
C ya
Posted: Wed Apr 06, 2005 4:35 pm
by Rends
i don´t think so. It´s english and german only at the moment. And i know that all danish guys know at least one of these languages

Posted: Thu Apr 07, 2005 12:55 pm
by Leviathan
It's incredible ! All other languages seem to work in SWBF... In this case, I do not have any other choices that seek and correct all my possible mistakes...