How to make an object where you can walk through?
Posted: Fri Dec 18, 2009 9:19 am
Hey guys, I need to know how to make an object, where you can walk through like grass.
I've got some Felucia-plant msh's but when I write them into a grass odf, big white square appear where the plants should appear. If I make an odf like a prop and write:
So how can I manage this?
I've got some Felucia-plant msh's but when I write them into a grass odf, big white square appear where the plants should appear. If I make an odf like a prop and write:
map crashesclassLable: grasspatch
So how can I manage this?
other question: does someone know the Yavin waterfall`s sound name or how can I add a sound to it?