Comman Post Bleed - Conquest
Posted: Sun Jan 22, 2017 4:56 pm
Hey guys,
Is there any way to adjust the command post Bleed effect in Conquest or even get rid of it altogether using the Mission LUA?
I'm finding that maps with uneven number of CP's are the most boring battles, because one team always has a majority therefore crippling the other teams reinforcements.
Whereas the maps with even number of CP's are usually in a 'Stalemate' situation for most of the battle, therefore prolonging the fight and making it far more close and enjoyable.
If anyone knows a script command to insert into the LUA that would nerf the bleed rate, it would much appreciated.
For info, I am editing Marvel4 SWBF1 map scripts and Vanilla map scripts. I know the command post has it's own ODF but not sure how to edit it so that it would take effect on Vanilla and Marvel's modded maps.
Thanks.
Is there any way to adjust the command post Bleed effect in Conquest or even get rid of it altogether using the Mission LUA?
I'm finding that maps with uneven number of CP's are the most boring battles, because one team always has a majority therefore crippling the other teams reinforcements.
Whereas the maps with even number of CP's are usually in a 'Stalemate' situation for most of the battle, therefore prolonging the fight and making it far more close and enjoyable.
If anyone knows a script command to insert into the LUA that would nerf the bleed rate, it would much appreciated.
For info, I am editing Marvel4 SWBF1 map scripts and Vanilla map scripts. I know the command post has it's own ODF but not sure how to edit it so that it would take effect on Vanilla and Marvel's modded maps.
Thanks.