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Can't change model rotation [Solved]

Posted: Sun Dec 31, 2017 3:31 am
by Raigiku
I have this kamino saberdart model on Softimage and it doesn't matter how I rotate it because the in-game model is always with this orientation
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In Softimage my model is setup like this
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The .odf of the ordnance is this
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[code][OrdnanceClass]
ClassLabel = "missile"

[Properties]
GeometryName = "cis_weap_dart"
ImpactEffectWater = "com_sfx_watersplash_sm"

LifeSpan = "10.0"

MinSpeed = "20.0"
Acceleration = "10.0"
Velocity = "30.0"
Gravity = "0.0"
Rebound = "0.0"
TurnRate = "0.0"
LightRadius = "0.0"

WaverRate = "0.0"
WaverTurn = "0.0"

MaxDamage = "0.0"
DamageTransitionDelay = "0.0" //How long in seconds before the damage change begins.
DamageTransitionPeriod = "0.0" //How long in seconds the damage change lasts.
DamageFinalDamage = "-1.0" //What the damage would be at the end of the transition period. A negative value means that no change is applied.

PersonScale = "1.0"
AnimalScale = "1.0"
DroidScale = "1.0"
VehicleScale = "1.0"
BuildingScale = "1.0"
ShieldScale = "1.0"

OrdnanceSound = "com_weap_inf_ord_hum_rocket"

BonusAmplification = "0.0" //how much more damage will be done when team_bonus_blaster_amplication is on
[/code]
Please help me :(

Re: Can't change model rotation

Posted: Sun Dec 31, 2017 4:23 am
by AQT
Did you freeze all transformations?

Re: Can't change model rotation

Posted: Mon Jan 01, 2018 4:26 am
by Raigiku
AQT wrote:Did you freeze all transformations?
Thanks that fixed it! :D