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Re: Halo Based Maps WIP
Posted: Tue Mar 17, 2009 10:29 pm
by Culvar
For Blood Gulch's WIP hunt mode.
[-K-39 Weapon System-]
-Carbine-

*Perks:
Has a weak Shotgun as secondary attack
*Cons:
Low damage
-Rifle-

*Perks:
Burst Fire
High Damage
Precision Sniper Scope
*Cons:
Low Mobility
No Secondary weapon
-Mortar Rifle-

*Perks:
ACOG Scope
Splash Damage
*Cons:
Low Clip(2 shots a reload)
Can Overheat
((((SIDEARM))))
Suppressed W-37B

*Perks:
Grip for Accuracy
High Rate of Fire Challenging K-39 Carbine
*Cons:
Shallow Clip
Overheats
Low Damage
These weapons can be used in hunt mode of Bloodgulch Beta. Comming soon! (As soon as I get my old map files scanned and transferred to my new computer *Cue Sweatdrop*)
Credits:
Pandemic:
Imp Sniper Rifle( + Textures)
Imp Blaster Rifle( + Textures)
Re: Halo Based Maps WIP
Posted: Tue Mar 17, 2009 10:51 pm
by Delta 47
Those are some pretty cool guns

Re: Halo Based Maps WIP
Posted: Wed Mar 18, 2009 7:25 am
by Delta-1035
very cool weapons!
Re: Halo Based Maps WIP
Posted: Sun Mar 29, 2009 9:38 pm
by Culvar
WIP Sniper rifle:

Re: Halo Based Maps WIP
Posted: Mon Mar 30, 2009 12:18 am
by [TFA]Padawan_Fighter
Wow! I can't wait for this to be released, keep up the good work

Re: Halo Based Maps WIP
Posted: Fri Apr 03, 2009 5:26 pm
by msc
Delta-1035 wrote:very cool weapons!
lol, It helps when the actual E-11 that was used in the movies was based off of an actual SMG, especially when it comes to the textures. Forgot what country it originated from though...

Re: Halo Based Maps WIP
Posted: Sun Apr 05, 2009 5:03 am
by [TFA]Padawan_Fighter
msc wrote:Delta-1035 wrote:very cool weapons!
lol, It helps when the actual E-11 that was used in the movies was based off of an actual SMG, especially when it comes to the textures. Forgot what country it originated from though...

Germany.
Re: Halo Based Maps WIP
Posted: Mon Apr 06, 2009 4:59 am
by VF501
Wrong.
British Sterling SMG

Re: Halo Based Maps WIP
Posted: Mon Apr 06, 2009 6:58 am
by Caleb1117
[TFA]Padawan_Fighter wrote:msc wrote:Delta-1035 wrote:very cool weapons!
lol, It helps when the actual E-11 that was used in the movies was based off of an actual SMG, especially when it comes to the textures. Forgot what country it originated from though...

Germany.
Your thinking of the BF Imperial sniper rifle, it was based on a German gun.
Re: Halo Based Maps WIP
Posted: Mon Apr 06, 2009 12:16 pm
by fai222
Yeah, it was based from the Star Wars gun DLT-19, whitch is based from the german MG-34.
Re: Halo Based Maps WIP
Posted: Wed Apr 15, 2009 3:14 am
by [TFA]Padawan_Fighter
Oh.
Re: Halo Based Maps WIP
Posted: Fri Apr 17, 2009 7:05 am
by Dom380
looks cool but will it ever be finished?
Re: Halo Based Maps WIP
Posted: Fri Apr 17, 2009 7:38 am
by mswf
Great job so far, the models look REALLY GREAT.
Something like a beta release would be really cool, but it'd be more than logic if you don't want to.
Re: Halo Based Maps WIP
Posted: Sat Apr 18, 2009 10:02 am
by Culvar
mswf wrote:Great job so far, the models look REALLY GREAT.
Something like a beta release would be really cool, but it'd be more than logic if you don't want to.
I WOULD beta relase BG with no sides, but the files are my other computer.
Re: Halo Based Maps WIP
Posted: Sat Apr 18, 2009 12:58 pm
by mswf
Culvar wrote:mswf wrote:Great job so far, the models look REALLY GREAT.
Something like a beta release would be really cool, but it'd be more than logic if you don't want to.
I WOULD beta relase BG with no sides, but the files are my other computer.
After all the models that are already done, I think waiting a little longer doesn't matter! (btw, how is the map going to be called, coagulation or blood gulch?)
Re: Halo Battlefront(On hold, need to get the files transfer
Posted: Wed Jul 07, 2010 3:16 pm
by Culvar
Yea, I'm restarting this map from scratch. I'm already in progress of retexturing the base, hopefully he collision won't mess up this time either. The only problem will be recreating the terrain, and the sky. After that is done, I'll start on the sides. I'm hoping to make a new Mark V addon, and maybe even marines, POA Crewman, and ODST for the UNSC. For the Covenant I'll probably be restricted to elites however(But with varying ranks, weapons, and abilities). I'll probably have to ditch the RvB mode however. Seems to thrown together looking back IMO. The new map will support:
2 Flag CTF -The gamemode that Blood gulch is popular in
Conquest -I'll take a vote on CP conquest or just killing the other team.
Hunt -I'm adding this gamemode just incase a new idea comes into mind, such as a horde survival esc mode.
Re: Halo Battlefront(On hold, need to get the files transfer
Posted: Wed Jul 07, 2010 3:43 pm
by RED51
Nice to see this isn't dead! Well, good luck on this!
Re: Halo based Blood Gulch map
Posted: Wed Jul 07, 2010 7:05 pm
by Culvar
Old BG base, new textures.(Photsourced from HaloCE, Credit to Bungie and Gearbox. Also credits to darth Z for the model)

Re: Halo based Blood Gulch map
Posted: Sat Jul 10, 2010 9:20 am
by lucasfart
Looks good. I think maybe change the Conquest mode to a team Deathmatch style game, like Hero Assault.
Re: Halo based Blood Gulch map
Posted: Sat Jul 10, 2010 10:29 am
by AgentSmith_#27
I'd assume you'll be adding the teleporters? Also, I don't think sides are that huge of a deal, at least not as much as, say, a D-day or medieval map, but I think RepsSharpshooter made Red vs Blue sides.