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Ruuria: Jungle Ruins
Posted: Thu Sep 01, 2011 2:28 pm
by Locutus
Ruuria: Jungle Ruins
Geonosis: Freight Dock | Bespin: Urban Canyon
I'm proud to present my second map: Ruuria - Jungle Ruins.
The map comes complete with radar map, loading screen, a fully functional AI and a special easter egg (If you find the easteregg please don't tell here;))
The map features conquest and XL mode for both eras (GC and GCW).
But this thread would be meaningless without screenshots, so:
If you play conquest mode I'd recommend setting AI count to 32 to have a more pleasurable gameplay.
Please comment!
This map on:
ModDB | SWBF2 Files | Dropbox | WIP-Thread
-- Download! --
Update: The map is now part of the
The Old Republic era mod from Delta-1035!
Just download his mod and the new era will become available on this map.
ReadMe (including credits):
Re: Ruuria: Jungle Ruins
Posted: Thu Sep 01, 2011 4:11 pm
by RED51
Looks Great! Going to try it out later on.
Re: Ruuria: Jungle Ruins
Posted: Thu Sep 01, 2011 4:49 pm
by Nobandwidth25
Interesting use of the Rhen Var ruins in a jungle environment... I get so used to people spamming Yavin props or using hardly any at all.
Re: Ruuria: Jungle Ruins
Posted: Thu Sep 01, 2011 8:11 pm
by RED51
Great map! It was well built and the game play is solid! Can't think of any improvements really. You did a nice job on this map!

Diffidently staying in my addon.
Re: Ruuria: Jungle Ruins
Posted: Thu Sep 01, 2011 9:09 pm
by RedFaceofAwesomeness
I like it alot!
Must of taken a long time!
Re: Ruuria: Jungle Ruins
Posted: Fri Sep 02, 2011 3:19 am
by naru1305
looks great, downloading

Re: Ruuria: Jungle Ruins
Posted: Fri Sep 02, 2011 10:49 am
by Noobasaurus
Wow very nice!
Nobandwidth25 wrote:Interesting use of the Rhen Var ruins in a jungle environment... I get so used to people spamming Yavin props or using hardly any at all.
Amazing combination. I'll play later today.

Re: Ruuria: Jungle Ruins
Posted: Thu Sep 08, 2011 5:15 pm
by Locutus
Thank you.
I think I can release my next map soon, hope you like it either
I wonder that there aren't any comments about my easteregg... It isn't that hard to find XD
Re: Ruuria: Jungle Ruins
Posted: Sat Sep 10, 2011 11:19 am
by Noobasaurus
This map completely astounded me. Amazing job!
I have yet to find the easter egg and try XL. The screens tell you nothing.

Re: Ruuria: Jungle Ruins
Posted: Sun Sep 11, 2011 3:02 am
by Delta-1035
Very nice map, good job!
Re: Ruuria: Jungle Ruins
Posted: Sun Sep 11, 2011 10:52 am
by Noobasaurus
XL crashed for me.
Re: Ruuria: Jungle Ruins
Posted: Sun Sep 11, 2011 11:02 am
by Locutus
I know that XL crashes in multiplayer but it should work in singleplayer.
I'm close to the object limit in ZE. I think it's the same issue as with some of the ConvoPack maps, try playing this map as the first one in the row.
Re: Ruuria: Jungle Ruins
Posted: Sun Sep 11, 2011 12:20 pm
by Noobasaurus
Tried XL again, didn't crash. I think I found the easter egg but probably not.
This is probably my favorite map right now.

Re: Ruuria: Jungle Ruins
Posted: Sun Sep 11, 2011 2:32 pm
by Lephenix
This map is really awesome !
Re: Ruuria: Jungle Ruins
Posted: Sun Sep 11, 2011 8:54 pm
by Noobasaurus
Re: Ruuria: Jungle Ruins
Posted: Mon Sep 12, 2011 12:16 am
by RED51
I haven't found it yet! Gimmie a hint!

Re: Ruuria: Jungle Ruins
Posted: Tue Sep 13, 2011 10:50 am
by Locutus
Hehe^^
Just walk around and try to be a little curious.
You will know when you find it;)
Re: Ruuria: Jungle Ruins
Posted: Wed Sep 14, 2011 6:49 am
by yukisuna
Wow, that map looks really Pretty! i Wish i could try it, but Swbf2 wont work.
well if i remember to i will try this If i get it to work

Re: Ruuria: Jungle Ruins
Posted: Fri Sep 16, 2011 9:22 am
by naru1305
i get finally my BF2 working again and i tested the map...
it is AWESOME, i like it so much
the object placing is cool, nice using of the Rhen Var assets, the jungle looks verry nice and the river is beautiful
so all in all a great map, only thing to complain about this map is that there are no custom sides, but it is a great map, so it doesn´t matter too much

Re: Ruuria: Jungle Ruins
Posted: Sat Sep 17, 2011 3:33 pm
by yuke5
It's just soooo awesome. I love this map, and it will stay forever in my addon folder. The other thing that makes me happy is that someone made a jungle map without using yavin assets. Thank you for gracing the SWBFII community with this fantastic map.