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Re: Pepperland: Psychedelia....2.0...
Posted: Sun Aug 17, 2008 2:02 am
by tsurugi13
O.o Wow. This map needs a photosensitivity disclaimer.
Re: Pepperland: Psychedelia....2.0...
Posted: Sun Aug 17, 2008 9:14 am
by Hebes24
Haha, indeed. Still looking great, Dann'!
Re: Pepperland: Psychedelia....2.0...
Posted: Sun Aug 17, 2008 5:43 pm
by SBF_Dann_Boeing
I'm now gonna be calling the Sheriff "The Taxman," of course referencing the Beatles song by George Harrison.
Re: Pepperland: Psychedelia....2.0...
Posted: Mon Aug 25, 2008 1:50 am
by SBF_Dann_Boeing
You are getting sleeeepy...very sleeeepy...
More of FragMe's Crazy Giant Flowers
Billy the Auto-Turret
One of the bridges to the spinning circus-like palace
The Temple of the Fountain of Youth
The Spinning Fountain of Youth inside the Temple (gives you health if you stand in it)

Re: Pepperland: Psychedelia....2.0...
Posted: Mon Aug 25, 2008 3:03 am
by destos
holy flying monkeys of ancient alaska

thats uber awsome.
Re: Pepperland: Psychedelia....2.0...
Posted: Mon Aug 25, 2008 10:06 am
by Hebes24
I like Billy, haha. Looking as good as ever, Dann'!
Re: Pepperland: Psychedelia....2.0...
Posted: Tue Aug 26, 2008 9:06 am
by (RAPTOR)BENSTWO{SGT}
It's amazing all those textures you put in. One of the most creative things I have ever seen.

Re: Pepperland: Psychedelia....2.0...
Posted: Fri Aug 29, 2008 10:27 am
by plasmoidmonkey
Shnikies...Billy the Auto-Turret is so flipping hilarious.
Re: Pepperland: Psychedelia....2.0...
Posted: Sat Aug 30, 2008 3:48 pm
by SBF_Dann_Boeing
I've started localizing stuff. I've localized all the AI to have funny names depending on their team. (By AI names i mean when you kill an AI it says you "Killed so and so. Not the names that show up on the unit list).
The hippies have random hippy-sounding names. Like Happy Sprinkleshine, Gregory Sillygiggles, etc.
The Police have names like Officer Double-Chin or Corporal Donut. Etc.
The Psychobots have different divisions based on the planets (+Pluto and the Moon because Pluto is cool). So they have names like Mars Unit 133 and Saturn Unit 341 and Moon Unit 520.
The Cosmic Brotherhood have the names of various greek gods and titans, such as Zeus, Apollo, Creas, Aphrodite, Etc.
The Flowers have different types of flower names, like Sunflower, or Marigold, or Tulip.
The Butterflies are named after different species of Butterfly, like Angel Wing, or Monarch.
The Gnomes have gnomey names like Grimble Gromble, Phflork Shnorkleberry.
Jabberwocks dont have names. Just "A Jabberwock".
Re: Pepperland: Psychedelia....2.0...
Posted: Sat Aug 30, 2008 7:16 pm
by Hebes24
Haha, I like the Hippy names. Very funny.
Re: Pepperland: Psychedelia....2.0...
Posted: Sat Aug 30, 2008 10:56 pm
by Fluffy_the_ic
My friend will love you. He thought the gnomes was the funniest thing ever, not to mention the beatles being his favorite band (He has a major grunge against the Jonas Brothers and calls them something bad for butchering hello goodbye)
Re: Pepperland: Psychedelia....2.0...
Posted: Sun Aug 31, 2008 9:07 am
by ARC_Commander
Curse those hateful Jonas Brothers and their defiling Hello Goodbye!
Nice work with the localizations, I love the hippy names.
Re: Pepperland: Psychedelia....2.0...
Posted: Sun Aug 31, 2008 10:45 am
by Clowneater
Dann, by any chance do you remember a guy named Tuskenjedi?
Re: Pepperland: Psychedelia....2.0...
Posted: Sun Aug 31, 2008 2:51 pm
by SBF_Dann_Boeing
vaguely
Re: Pepperland: Psychedelia....2.0...
Posted: Mon Sep 01, 2008 11:54 am
by Silas
lol. Everything about this map is amazing (I especially like the auto-turret

). Sadly, I never got to play the first pepperland map because my computer hyperventilates, and still does, but not when I play singleplayer now, so I'm going to play now. If it's anything like your Titans map, then both versions of Pepperland Psychedelia are going to be a lot of fun
I'm sad now. The link to the first map is broken. Oh well, I don't have anymore time on the computer left today anyway.
Re: Pepperland: Psychedelia....2.0...
Posted: Mon Sep 01, 2008 2:05 pm
by SBF_Dann_Boeing
Unfortunately because of the limits of the game, I won't be able to get custom AI names for the teams. But I think i can get all the team's localized without any [NULL]'s. Which is good enough.
The link still works for the first version btw...
http://starwarsbattlefront.filefront.co ... elia;80660
One problem the map may have, despite my best effort, is that there's a chance it may not be playable online. Even for the host. It's going to be a fairly demanding map in terms of visual memory and RAM. I can try deleting a few things, but I don't know how much that will help.
Re: Pepperland: Psychedelia....2.0...
Posted: Mon Sep 01, 2008 2:17 pm
by Clowneater
Because he was a close friend of mine and taught me how to mod. He said he helped you a bit, too.
Re: Pepperland: Psychedelia....2.0...
Posted: Tue Sep 02, 2008 12:30 am
by SBF_Dann_Boeing
Caleb And FragMe's New Police Car Model, Complete with Flashing Lights:
Now You can Do as Many Drug Busts as You Ever Wanted!
Re: Pepperland: Psychedelia....2.0...
Posted: Tue Sep 02, 2008 7:20 am
by Caleb1117
Sweet!
It looks a bit better ingame then I expected.
Re: Pepperland: Psychedelia....2.0...
Posted: Tue Sep 02, 2008 9:09 am
by obiboba3po
yay thats so awesome guys!!!
