Page 7 of 7

Posted: Mon May 01, 2006 10:14 pm
by LordGrievous13
OK how big is the pack going to be and when will it be out

Posted: Mon May 01, 2006 10:30 pm
by Teancum
Look in the WIP forum stickies for info.

Re: Bespin: Cloud City (v0.95 beta) --New version April 4, 06

Posted: Thu Jun 19, 2008 4:10 pm
by SWBF2fan
Teancum wrote:Do NOT post or upload this file to other sites. This is a gametoast exclusive beta test.

Features:
-Bespin Luke
-New heroes -- lots of them (IG-88, Lord Schizo, & Yun to name a few)
-Recon and Commander units for each faction (unlockable at 16 & 20 points)
-Conquest, 2-flag, 1-flag, Hero Assault and XL
-Two Hero modes. CW is jedi & soldiers, GCW is jedi/sith only
-Fixed the deathregions in the Carbon Freeze area
-Episode II Clones
-CW Heroes: Ki-Adi Mundi/Count Dooku
-GCW Heroes: Bespin Luke/Darth Vader

Known Bugs:
-It says "CIS" and "Republic" in GCW (will be fixed for 1.0)
-XL mode has same amount of units in-play/reinforcements. --already fixed for next version
-It says "Clone Commander" for the red (captain) ARC. --already fixed for next version
-The New Recon/Commander units don't work with award weapons *will cause some crashes* (fixed for new version)
-All Recon/Commander units use Republic weapons
-Commander's Guided Rockets missing *launcher is there but no rocket* (my own notes)

To Do: (for version 1.0)
-Do proper FPM arms for ARC Commander, ARC Recon, ARC Officer (not just white) --already fixed for next version
-Fix any bugs you all find
-Set up deathregions for all wallhacks
-Get sounds in the Carbon Freezing area


Download Link

This download is the same as all the others.IT WONT WORK FOR ME!

Re: Bespin: Cloud City (v0.95 beta) --New version April 4, 06

Posted: Thu Jun 19, 2008 4:33 pm
by FragMe!
Not surprising since the last post on this topic was two years ago.

These maps are mostly likey part of the bigger BF1 mod.