Page 1 of 1

Looping combo states?

Posted: Sat Nov 10, 2007 5:46 pm
by ARC_Commander
How would you set a state in a combo to loop when the deflect button is held down? Wazmol69's Magnaguard combo has a cool deflect animation - it's Darth Maul's sprint attack animation. Unfortunately, it only plays once, then stops deflecting. I'd like the animation to continually play, and the combo to continually deflect, until either the deflect button is released or energy runs out.

Re: Looping combo states?

Posted: Fri Dec 14, 2007 1:55 pm
by MandeRek
I THINK you can't, because the animation is only once... It's also about animations i think, not combo... You should make a new animations i guess

Re: Looping combo states?

Posted: Fri Dec 14, 2007 3:27 pm
by Caleb1117
Its possible, and controlled by the .combo, I don't know how though.