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is there a way...
Posted: Sun Feb 25, 2007 4:42 pm
by Commander_Keller
is there a way to change the game music?
i do not mean the ingame music. i am talking about the music that starts after the first loading phase.
is it changable? i´d like to have music like battlefront I had. i have the tracks but i don´t know what to change.
can anybody help?
thanks guys (and girl(s) )!!!
keller
RE: is there a way...
Posted: Mon Feb 26, 2007 9:52 am
by RC-1290
yes, it's managed in the lua.
RE: is there a way...
Posted: Mon Feb 26, 2007 3:59 pm
by Commander_Keller
thanks for your answer.
i am afraid it is not changeable. i think the whole music stuff is in that global.lvl file found in C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\data\_lvl_pc\sound.
please correct me if i am wrong.
thanks...
RE: is there a way...
Posted: Tue Feb 27, 2007 7:07 am
by Qdin
Well, what about loading the music you want then through the .lua?

After all - now you know where it's placed
What about overwriting or adding music to the "sounds"-list? anyone has a hint?

Posted: Tue Feb 27, 2007 11:36 am
by RC-1290
All the music seems to be manageble via the lua.
Code: Select all
OpenAudioStream("sound\\global.lvl", "gcw_music")
and:
Code: Select all
SetAmbientMusic(ALL, 1.0, "all_tat_amb_start", 0,1)
SetAmbientMusic(ALL, 0.8, "all_tat_amb_middle", 1,1)
SetAmbientMusic(ALL, 0.2, "all_tat_amb_end", 2,1)
SetAmbientMusic(IMP, 1.0, "imp_tat_amb_start", 0,1)
SetAmbientMusic(IMP, 0.8, "imp_tat_amb_middle", 1,1)
SetAmbientMusic(IMP, 0.2, "imp_tat_amb_end", 2,1)
SetVictoryMusic(ALL, "all_tat_amb_victory")
SetDefeatMusic (ALL, "all_tat_amb_defeat")
SetVictoryMusic(IMP, "imp_tat_amb_victory")
SetDefeatMusic (IMP, "imp_tat_amb_defeat")
Also in the objectives:
Code: Select all
ScriptCB_PlayInGameMusic("rep_geo_amb_obj1_3_explore")
I hope this helps...
RC-1290'Dreadnought'
RE: is there a way...
Posted: Tue Feb 27, 2007 11:50 am
by Commander_Keller
o.o... hrhrhr... thanks qdin and thanks rc-1290! i just recognized there is a sound folder in the modtools. silly me...

thanks for the hints!
now i have to figure out which .snd file is which sound...