Sand and Stealth
Posted: Sun Mar 07, 2010 1:45 pm
I'm using stock Mos Eisley as a test map. However, the ground looks mroe like dirt than sand. It's missing the sand texture and the dirt texture layer underneath it is showing through. I don't mind it, but I also wouldn't mind fixing it. However, I can't find the sand texture in the world2 or msh folders. Where, then, is it?
My second problem: I have a stealth weapon with no flicker. If I toss it on out of the sight of enemy AI, it works. If I toss it on when they're looking at me, they still see me. Is there any way to fix that? Also, when I toss it on out of sight and enemy AI go past without seeing me, if one of them comes within two meters of me it detects me. Is there any way to fix that, too? I want to be able to sneak up almost right behind them.
My second problem: I have a stealth weapon with no flicker. If I toss it on out of the sight of enemy AI, it works. If I toss it on when they're looking at me, they still see me. Is there any way to fix that? Also, when I toss it on out of sight and enemy AI go past without seeing me, if one of them comes within two meters of me it detects me. Is there any way to fix that, too? I want to be able to sneak up almost right behind them.