Hello there,
I have currently been working on making an Tie Construction Facility map. My map will largely consists of hangars(from the stock Death Star map). What I am currently struggling with is mirroring .msh's. They seem to work, but then the collision doesn't always go the I suspect it, and the polygons sometimes get inverted for the both the .msh(and I believe the collision aswell). Is there perhaps a more easier and efficient way to tackle this problem?
Kind regards,
CrazyGentleman
Mirroring objects in XSI
How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
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CrazyGentleman
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