maybe this will be a fix or help the AI flyers?Fly/Danger Regions
Name Prefix: danger
Parameters: none
Usage: Use any type.
Results: Flyer AI will avoid these regions.
Questions to: Greg Walker.
Maybe a fix to bad AI flyers?
Moderator: Moderators
-
Penguin
- Jedi Admin

- Posts: 2541
- Joined: Sun Mar 05, 2006 12:00 am
- Location: Australia
Maybe a fix to bad AI flyers?
-
ARC_Trooper
RE: Maybe a fix to bad AI flyers?
Hopefully,
I mean, I've seen some BAD Flying
I mean, I've seen some BAD Flying
-
Qdin
- Old School Staff
- Posts: 2059
- Joined: Wed Feb 23, 2005 9:54 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: Maybe a fix to bad AI flyers?
the big question is now how the AI will 'avoid it':
will they fly and when they SUDDENLY hit the region it will change direction asap?
or will it avoid the area from distance?
will they fly and when they SUDDENLY hit the region it will change direction asap?
or will it avoid the area from distance?
-
Darth-Derkie
- 1st Lieutenant

- Posts: 453
- Joined: Thu Feb 03, 2005 6:32 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: The Netherlands
-
Vyse
- General

- Posts: 776
- Joined: Sun Aug 28, 2005 5:01 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
-
xwingguy
-
Vyse
- General

- Posts: 776
- Joined: Sun Aug 28, 2005 5:01 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
-
Qdin
- Old School Staff
- Posts: 2059
- Joined: Wed Feb 23, 2005 9:54 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
