Annoying terrain munge crash.
Posted: Thu Jun 13, 2013 12:46 am
Seems like a pretty common issue but i can never seem to find a topic on here where this problem was resolved.
I wanted to a make my terrain larger to fit capital ships a la the seemingly endless terrain in the Capital strike maps. I created a new terrain (a huge one, 2048 x 2048 ) and applied one of the stock yavin textures (yav2_main_1) and adjusted the heights (made a mountainous barrier around the main part of the map).
So i munge my map and the terrainmunge.exe crashes. and i get these mungelog errors:
I also noticed after i munge it leaves .REQ files named abc.lvl in data_"abc"\BUILD\worlds\"abc", data_"ABC"\LVL_PC\"ABC", and addon\"ABC"\data\LVL_PC\"ABC" folders. This obviously should not happen.
The map loads fine in battlefront but you can't spawn and all terrain, sky, and objects seem to be missing.
I've found multiple threads on here with the same issue but they all lead to nowhere.
What could i be doing wrong?
I wanted to a make my terrain larger to fit capital ships a la the seemingly endless terrain in the Capital strike maps. I created a new terrain (a huge one, 2048 x 2048 ) and applied one of the stock yavin textures (yav2_main_1) and adjusted the heights (made a mountainous barrier around the main part of the map).
So i munge my map and the terrainmunge.exe crashes. and i get these mungelog errors:
Hidden/Spoiler:
The map loads fine in battlefront but you can't spawn and all terrain, sky, and objects seem to be missing.
I've found multiple threads on here with the same issue but they all lead to nowhere.
What could i be doing wrong?