AAT MSH Problems
Posted: Wed May 17, 2017 12:05 am
Hey guys, so I took the cis_hover_aat.msh from the BF1 CIS side and replaced the stock BF2 msh file with it. I got it ingame, and it looks great and all, but there are a few problems I have.
1) The AI won't get in the vehicle as much as they use to, now they ignore the tank. 3/4 times they ignore it.
2) The missiles now fire at the middle of the vehicle, instead of where the stock model fired the missiles.
Can anyone help me with this? I want to use the BF1 model because it seems more acurate size wise, but I've encountered a few roadblocks I don't know how to get over.
1) The AI won't get in the vehicle as much as they use to, now they ignore the tank. 3/4 times they ignore it.
2) The missiles now fire at the middle of the vehicle, instead of where the stock model fired the missiles.
Can anyone help me with this? I want to use the BF1 model because it seems more acurate size wise, but I've encountered a few roadblocks I don't know how to get over.