Modding tat.lvl - Stock Floor Texture
Posted: Sun Feb 07, 2016 4:29 pm
Im trying to munge a custom version of tat.lvl with a few tweaks to the stock assets but I keep running into a problem where the floor texture isnt the same as whatever ships with the game. Ive tried numerous combinations of textures in Zero Editor, but I cant seem to find any that works. When looking at tat.lvl with a hex editor, I notice a texture file in there that I cant seem to find in the ZeroEditor at all (not detail file but not texture file either).
Does anyone know how to munge a tat.lvl and include the stock floor texture?
EDIT:
To elaborate on my point above, here is the hex of the tat2.lvl: http://puu.sh/mZBSh/d1451fb022.png
It looks like the stock texture is a combination of tat2_main_2/1/5 but then there is also this DTEX hoth_decal_1 thing that I dont understand.
Thanks.
Does anyone know how to munge a tat.lvl and include the stock floor texture?
EDIT:
To elaborate on my point above, here is the hex of the tat2.lvl: http://puu.sh/mZBSh/d1451fb022.png
It looks like the stock texture is a combination of tat2_main_2/1/5 but then there is also this DTEX hoth_decal_1 thing that I dont understand.
Thanks.