Does the Jedi Mindtrick in the assets work?

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DylanRocket
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Does the Jedi Mindtrick in the assets work?

Post by DylanRocket »

I tried searching but could not find anything about it.Has anyone ever tried using it?If so,does it even work?

ODF for Mind Trick:
Hidden/Spoiler:
[WeaponClass]

ClassLabel = "invisibility"

[Properties]
IconTexture = "IMP_blasterrifle_icon"

GeometryName = ""
HighResGeometry = ""

//ChargeUpEffect = "com_sfx_chargeup"
//MuzzleFlash = "med_muzzle_flash"
FlashColor = "80 80 255 255"
FlashLength = 0.025
FlashLightColor = "220 220 255 175"
Discharge = "med_smoke_effect"

//RoundsPerClip = "32"
RoundsPerClip = "0"
ReloadTime = "0.0"

HeatPerShot = "5.0" // only allow player to fire every 5 seconds
HeatRecoverRate = "1.0"
HeatThreshold = "0.01"

EnergyDrain = "20.0"
//EnergyDrainRate = "15.0"
InitialSalvoDelay = "0.6"

InvisibilityTrigger = "Press"
InvisibilityPersistTime = "5.0"
InvisibilityMax = "0.8"
InvisibilityMin = "0.4"
SpeedForInvisibilityMax = "2.0"
SpeedForInvisibilityMin = "8.0"
InvisibilityIncRate = "0.4"
InvisibilityDecRate = "0.8"

ThrustFactor = "0.5" // when firing, move at half speed
TargetLock = "1" // when firing, activate target lock

//ZoomMin = "2.0"
//ZoomMax = "2.0"
//ZoomRate = "0.0"

//FirePointName = "hp_fire"

ModeTexture = "HUD_weap_semiauto"
//ModeTextureColor = "42 235 42 100"
ReticuleTexture = "reticule_rifle"
ScopeTexture = "weapon_scope2"

OffhandWeapon = 1
InstantPlayFireAnim = 1
TriggerSingle = "1"

LockOnRange = "64.0"
LockTime = "0.0"
AutoAimSize = "2.0"

TargetEnemy = "1"
TargetNeutral = "0"
TargetFriendly = "0"

TargetPerson = "1"
TargetAnimal = "1"
TargetDroid = "1"
TargetVehicle = "0"
TargetBuilding = "0"

ChargeRateLight = "1.0"
MaxChargeStrengthLight = "1.0"
ChargeDelayLight = "0.0"
ChargeRateHeavy = "1.0"
MaxChargeStrengthHeavy = "0.5"
ChargeDelayHeavy = "2.2"

RecoilLengthHeavy = "0.25"
RecoilStrengthHeavy = "2"
RecoilDecayHeavy = "0.0"

FireSound = "force_mindtrick_fire"
//ReloadSound = ""
WeaponChangeSound = ""
ChangeModeSound = ""
FireEmptySound = ""
ChargeSound = ""
ChargeSoundPitch = "0.05"
OverheatSound = ""
OverheatSoundPitch = "0.5"
OverheatStopSound = ""


//NextCharge = 0.25
//HeatPerShot = "0.6"
//AmmoPerShot = 1

//NextCharge = 0.5
//HeatPerShot = "0.65"
//AmmoPerShot = 2

//NextCharge = 0.75
//HeatPerShot = "0.8"
//AmmoPerShot = 3

//NextCharge = 0.99
//HeatPerShot = "1.0"
//AmmoPerShot = 4
I tried it once but I could not even use it.Did not show up as a weapon. :?
kinetosimpetus
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Re: Does the Jedi Mindtrick in the assets work?

Post by kinetosimpetus »

Yeah it works, I tried it once. Don't remember if it worked particularly well... it's basically like Bothan stealth except meant to be used as a secondary weapon like any other force power. I don't think it affected the visibility of lightsaber blades at all though.
DylanRocket
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Re: Does the Jedi Mindtrick in the assets work?

Post by DylanRocket »

When I give someone Mind Trick,it does not show up as a weapon. :?
THEWULFMAN
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Re: Does the Jedi Mindtrick in the assets work?

Post by THEWULFMAN »

Can you put it in the unit's ODF and use it ingame? Yes.

If you give it to a hero, will it actually work? No. Because of how heroes work (with constantly draining health) the invisibility doesn't actually work. I speak from experience. If you go play my old map(Ryloth: Nabat), Obi-Wan has the Mind Trick weapon, but the AI still see you.

If you give it to a regular unit, it should function fine. I haven't ever used it though.
DylanRocket
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Posts: 363
Joined: Sun Sep 02, 2012 2:47 am
Projects :: None
Games I'm Playing :: SWBF2
xbox live or psn: No gamertag set
Location: HK Factory
Contact:

Re: Does the Jedi Mindtrick in the assets work?

Post by DylanRocket »

THEWULFMAN wrote:Can you put it in the unit's ODF and use it ingame? Yes.

If you give it to a hero, will it actually work? No. Because of how heroes work (with constantly draining health) the invisibility doesn't actually work. I speak from experience. If you go play my old map(Ryloth: Nabat), Obi-Wan has the Mind Trick weapon, but the AI still see you.

If you give it to a regular unit, it should function fine. I haven't ever used it though.
Oh I see.Thanks for the answer.
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