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Posted: Mon Jun 18, 2007 3:15 pm
by Syth
i added some new sceens. sometime, maybe this week, ill send my newer .xsi versions of my DH-17, Clone pistol and WESTAR-34 blaster to someone with XSI 5.0/Adv for exporting.
Posted: Mon Jun 18, 2007 5:56 pm
by DarthMan
Looks really good, but one quick question: What does stun shot do(in game)? Sorry if this is a stupid question, but I ahven't seen/heard of stun shot being put in-game.
Posted: Mon Jun 18, 2007 6:18 pm
by Taivyx
One word: Amazing.
Posted: Mon Jun 18, 2007 7:48 pm
by Caleb1117
DarthMan wrote:Looks really good, but one quick question: What does stun shot do(in game)? Sorry if this is a stupid question, but I ahven't seen/heard of stun shot being put in-game.
It basicly knocks the target down, I have a pic somewhere
although the rugular one isnt permanate.
Here it is!

Posted: Tue Jun 19, 2007 4:46 am
by XxDepredationxX
So thats the stun gun effect? Pretty cool though.
Oh and by the way, how large is the whole thing?
Posted: Tue Jun 19, 2007 9:17 am
by Bantha55
Wonderful mod!I love movielikeness!DROIDEKAS WITH REAL DUALCANNONS!Like in your Assault on Yavin lV. map!Perfect!!!!!!!!!!!!Iam really looking forward to it!
:bdroid2:
Posted: Tue Jun 19, 2007 9:23 am
by brokenshard_of_glass
ON_TOPIC: I think the stun gun idea is very good. and permanency makes it all the better... but is the stunned creature alive or just dead after being stunned?
Posted: Tue Jun 19, 2007 10:08 am
by Challenger33
brokenshard_of_glass wrote:Bantha55 wrote:Wonderful mod!I love movielikeness!DROIDEKAS WITH REAL DUALCANNONS!Like in your Assault on Yavin lV. map!Perfect!!!!!!!!!!!!Iam really looking forward to it!
:bdroid2:
was that spamming?
I Use Too Many Smilies!
Off-Topic: No offense, but THAT is irony. Your post could also be considered spamming

.
On-Topic: This mod looks very promising-I will definitely download as soon as it's released. Great work! BTW, in the third screenshot or so, is that a shock trooper skin? It looks just like mine, but I never gave it to anyone...

.
Posted: Tue Jun 19, 2007 4:18 pm
by RevanSithLord
No Brokenshard, that was not spamming. He was saying he is looking forward to the mod.
As am I. This looks really awesome.

Posted: Tue Jun 19, 2007 4:30 pm
by brokenshard_of_glass
OFF_TOPIC:I'm starting to feel like everyone is getting more than a little bit annoyed with me.
ON_TOPIC: can there be assassin darts like the kamino saber dart that one-hit-kill any living beings they make contact with (I say 'living' beings because poison shouldn't work on droids). Of course there should only be 1-3 darts per soldier.
BACK_OFF_TOPIC: can we call me Bog . as in 'B' rokenshard- 'O' f_ 'G' lass. Bog would save everyone so much time.
You could say:
Hey brokenshard. Or
Hey Bog eat space. with the same amount of letters.
Posted: Tue Jun 19, 2007 4:38 pm
by Challenger33
brokenshard_of_glass wrote:OFF_TOPIC:I'm starting to feel like everyone is getting more than a little bit annoyed with me.
Off-Topic:
Bog, no one is annoyed at you-its just that you called Bantha's post spamming, when it really isn't.
On-Topic:
ON_TOPIC: can there be assassin darts like the kamino saber dart that one-hit-kill any living beings they make contact with (I say 'living' beings because poison shouldn't work on droids). Of course there should only be 1-3 darts per soldier.
Now
there is a good idea, IMO.
Posted: Tue Jun 19, 2007 4:48 pm
by Syth
Well I think I got the shock-trooper from the glamour skins, same one Majin used for his ROTE#3, i think it was made by DooFi. The 41st trooper skin is Alex533's.
Heres some more sceens
I think the stun gun idea is very good. and permanency makes it all the better... but is the stunned creature alive or just dead after being stunned?
Just pushs them down. To even it out so you can't go around knocking every enemy down and then shooting them in the back, theres a shot delay of 2 seconds. But on the tantive IV mission as said in the 1st post, the stun "knocks down perminantly" (it actually kills them) for movie-ish effect.
Posted: Tue Jun 19, 2007 5:13 pm
by -_-
If you have photoshop, try burning the jetpack of the Blue jet trooper. It'll darken the color a bit and make it look a lot more realistic.
Posted: Tue Jun 19, 2007 5:24 pm
by valiant
nice. one thing that is a minor issue is that your 3rd class from the top has localization errors in the name. just for your info.
Posted: Tue Jun 19, 2007 8:10 pm
by Syth
I know, its not my fault though. I havnt touched localization for unit names let.
Posted: Tue Jun 19, 2007 8:44 pm
by RevanSithLord
Nice shots dude! ^_^
This looks awesome. I'll def download it when it's released.

Posted: Wed Jun 20, 2007 12:01 am
by Syth
Each faction will have 2 pistol models. A heavy pistol and a medium pistol
Republic
Medium- pistol Thire uses in CW:V2 (I made it and its done)
Heavy - DC-17 pistol (from Dragonum/Jawakiller assets)
Imperials
Medium - Scout trooper blaster
Heavy - SE-14R pistol (the CIS pistol model)
Rebels
Medium - DL-18
Heavy - DL-44
CIS
Medium - undecided
Heavy - SE-14
I started work on the DL-18
http://img354.imageshack.us/img354/6704/dl18of2.jpg
Just needs texureing
Posted: Wed Jun 20, 2007 12:31 am
by Master Fionwë
Neat mod! That's a cool gun!
Posted: Wed Jun 20, 2007 11:04 am
by Ace_Azzameen_5
Looks great!
Don't forget to fix the SBD death so it doesn't explode into a battledroid. Still can't believe that wasn't fixed in 1.1.
Posted: Wed Jun 20, 2007 11:35 am
by Achronos-117
Someone really should make a better clone model. If you wanna know why look at its helmet then look at the movie one you'll see something different.
ONTOPIC:
Is it possible to make Magna guards explode into magna-chunks? What models are you using from the JKA Conversion?
I think the magnaguard should be like a hero or at least have a high point requirement.