Hex Workshop help (modding sides on shipped levels)
Moderator: Moderators
-
Jango_Fett_A
- Lance Corporal
- Posts: 96
- Joined: Mon Feb 27, 2006 11:16 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Contact:
Hex Workshop help (modding sides on shipped levels)
wow! it's been a while since i've played battlefront II and a while ago i was playing the kamino level and decided to replace the cis with episode II clones so that the sides would be episode III clones vs. episode II clones. However i want to change them back now but i havn't a clue how to do this. I am using a program called "hex workshop" and i opened up the kam1.lvl file and have no clue what to do from here. I typed in "rep_inf" in the search bar but it came up with nothing. I need some help!
-
Commander_Cody771
- Vader's Apprentice
- Posts: 1069
- Joined: Thu Jun 07, 2007 5:02 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Looking for a new CPU
- Contact:
RE: Hex Workshop help (modding sides on shipped levels)
Open up the mission.lvl, search for kam1cw Note: I don't know which one is the campaign mission it's either the first or second search you make, change the cis.lvl to rep.lvl and change rep_inf_ep3_rifleman to rep_inf_ep2_rifleman. I have never tried this before so it might crash. May the force be with you.... BACKUP THE MISSION LVL BEFORE YOU HEX EDIT!!!!!!!!!!!!!!!!!!!!!!!!!
-
Jango_Fett_A
- Lance Corporal
- Posts: 96
- Joined: Mon Feb 27, 2006 11:16 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Contact:
Re: RE: Hex Workshop help (modding sides on shipped levels)
ahhhh! Thank you! I was looking in the kam1.lvl file not the mission.lvl file!Commander_Cody771 wrote:Open up the mission.lvl, search for kam1cw Note: I don't know which one is the campaign mission it's either the first or second search you make, change the cis.lvl to rep.lvl and change rep_inf_ep3_rifleman to rep_inf_ep2_rifleman. I have never tried this before so it might crash. May the force be with you.... BACKUP THE MISSION LVL BEFORE YOU HEX EDIT!!!!!!!!!!!!!!!!!!!!!!!!!
Is it possible to switch a single unit such as the cis_inf_rifleman with the all_inf_rifleman or do you have to switch the whole side to rebels or CIS?
-
Penguin
- Jedi Admin

- Posts: 2541
- Joined: Sun Mar 05, 2006 12:00 am
- Location: Australia
RE: Re: RE: Hex Workshop help (modding sides on shipped leve
Resize your avatar or it will be removed.
-
Jango_Fett_A
- Lance Corporal
- Posts: 96
- Joined: Mon Feb 27, 2006 11:16 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Contact:
Re: RE: Re: RE: Hex Workshop help (modding sides on shipped
sorry, I didn't realize it was that big. It's already fixed!Penguin wrote:Resize your avatar or it will be removed.
-
RepSharpshooter
- Gametoast Staff

- Posts: 1351
- Joined: Tue Jul 10, 2007 4:10 pm
RE: Re: RE: Hex Workshop help (modding sides on shipped leve
WHOAAH! This is off-topic but your avatar is WAYYYYYYYYY too big! 150x200 max.
You would have to edit the part of the LUA that reads the cis.lvl to all.lvl.
You would have to edit the part of the LUA that reads the cis.lvl to all.lvl.
Last edited by RepSharpshooter on Sat Aug 04, 2007 10:26 pm, edited 1 time in total.
-
Penguin
- Jedi Admin

- Posts: 2541
- Joined: Sun Mar 05, 2006 12:00 am
- Location: Australia
Re: RE: Re: RE: Hex Workshop help (modding sides on shipped
Max is 150x200RepSharpshooter wrote:WHOAAH! This is off-topic but your avatar is WAYYYYYYYYY too big! 150x150 max.
You would have to edit the part of the LUA that reads the cis.lvl to all.lvl.
-
Jango_Fett_A
- Lance Corporal
- Posts: 96
- Joined: Mon Feb 27, 2006 11:16 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Contact:
Re: RE: Re: RE: Hex Workshop help (modding sides on shipped
is it ok now?Penguin wrote:Max is 150x200RepSharpshooter wrote:WHOAAH! This is off-topic but your avatar is WAYYYYYYYYY too big! 150x150 max.
You would have to edit the part of the LUA that reads the cis.lvl to all.lvl.
Also i've tried to edit the cis side to replace it with the rebels but it won't work. I'm trying to do this on the tat2.lvl file now. (is that the mos eisley level?) but after i save the file with the edited sides it stays as clones vs droids. I've replaced all the CIS with ALL under the tat2.lvl section under sides for the CIS.
-
Commander_Cody771
- Vader's Apprentice
- Posts: 1069
- Joined: Thu Jun 07, 2007 5:02 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Looking for a new CPU
- Contact:
RE: Re: RE: Re: RE: Hex Workshop help (modding sides on ship
If you want to swap units and sides around, you aways have to edit the mission.lvl. 1st: search for nab2cw (once again I have no idea which is the campaign mission). Then change cis.lvl (in the mission.lvl) to all.lvl then type in place of cis_inf_rifleman to all_inf_rifleman. May the force be with you......
-
Jango_Fett_A
- Lance Corporal
- Posts: 96
- Joined: Mon Feb 27, 2006 11:16 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Contact:
-
Commander_Cody771
- Vader's Apprentice
- Posts: 1069
- Joined: Thu Jun 07, 2007 5:02 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Looking for a new CPU
- Contact:
