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new command walker?

Posted: Tue Dec 19, 2006 5:51 am
by wazmol
is it possible to make a CIS Spider Droid a Command Walker?

RE: new command walker?

Posted: Tue Dec 19, 2006 6:25 am
by Penguin
yup. just chane walker to commandwalker and add in the spawn values

RE: new command walker?

Posted: Tue Dec 19, 2006 6:52 am
by wazmol
when you say add in spawn values does that just mean add in command walker memory pool thing in the .LUA and how many legs it has so if i had 4 it would be like:

-- Level Stats
ClearWalkers()
AddWalkerType(0, 4) -- special -> droidekas
AddWalkerType(1, 8) -- 1x2 (1 pair of legs)
AddWalkerType(2, 5) -- 2x2 (2 pairs of legs)
AddWalkerType(3, 2) -- 3x2 (3 pairs of legs)
SetMemoryPoolSize("CommandWalker", 7)

that above is whats in my .LUA as i am making a huge map

RE: new command walker?

Posted: Tue Dec 19, 2006 7:28 am
by Penguin
Nope, in the walker odf point in the spawn points, other wise onone will be able to spawn

RE: new command walker?

Posted: Tue Dec 19, 2006 9:48 am
by wazmol
o okay, would it be easiest to copy that information from the AttE's ODF in to the Spider Droids?