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Posted: Sat Sep 10, 2005 12:14 am
by JabbaLovesLava
have you ever heard the expression: gone with the wind?
Posted: Sat Sep 10, 2005 12:23 am
by -_-
LOL!!
Posted: Sat Sep 10, 2005 11:43 pm
by -_-
map's almost done
Rori: Last Stand Beta Test now avaliable!
Posted: Sun Sep 11, 2005 4:43 pm
by -_-
http://s26.yousendit.com/d.aspx?id=2PVN ... 9S0PT0J1TG
have fun!!
Note that the tree platforms will be added back later on, cuz it was making the game crash in beginning
RE: Rori: Last Stand Beta Test now avaliable!
Posted: Sun Sep 11, 2005 6:19 pm
by Bulldog
For anyone who hasn't played this map yet a word of advice; if you're droids stay on the beach, if you're clones get down there ASAP because when you're in the forest you aren't gonna see a Diet Dr. Pepper thing! It's nicely done, but generally the enemy's already put a couple of rounds into me before I even have a vague idea of where he is.
Did like the shotgun on the clone engineer; when in doubt just fire randomly into the forest and there's a decent chance you'll hit something
Posted: Sun Sep 11, 2005 6:33 pm
by -_-

i made the forest like that, so that ppl wont noe where they get shot from. Play it in hard mode, and u'd get pwned

(Play wif heroes on, and u might find an easter egggg)
Posted: Sun Sep 11, 2005 6:44 pm
by Bulldog
I see him- very nice 'Commander -_-' (wondered what'd happened to the yellow guy from the screenshots)
Posted: Sun Sep 11, 2005 7:05 pm
by dipstick555

JESUS WALKS
Posted: Sun Sep 11, 2005 7:10 pm
by -_-
*gasp*

Posted: Sun Sep 11, 2005 8:46 pm
by NegativeSmiley
Lol I have a screen just like that I was gonna post!
Here it is anyway.

Posted: Mon Sep 12, 2005 12:32 am
by -_-
Update: Huge Tree Platforms connecting the whole forest/partial will be added to the next version.
Posted: Mon Sep 12, 2005 5:03 pm
by deathmaster
when i extract it it goes to a temp file, i have no idea where or what that is, and if i try and change it to go somewhere else, it dosn't work
Posted: Mon Sep 12, 2005 5:42 pm
by Schizo
Very nice job, man. I love that shotgun. The map itself has kinda that "Storming the Beaches of Normandy" feel to it (except, with MTTs instead of landing craft, and a big forest right at the end of the beach... but besides that, I'd say it's pretty similar). Any chance that this map might've been inspired by that? Sure seems like it to me. I've always been a sucker for WWII shooters anyway, so this map is definitely worthy for my top ten list.
Though I think in the next version, "RORI: LAST STAND" should be in all caps... you know, so it kinda fits in with the other maps... (the lower-case letters kinda look a little wierd...) Just a suggestion though... nice job on the map all the same.
Posted: Mon Sep 12, 2005 7:52 pm
by deathmaster
how the heck did you get it to work?
Posted: Mon Sep 12, 2005 9:17 pm
by -_-
change the path of where it unzips...
Starkiller: The map will be made a little bit bigger on the next version. That way i can add in a few vehicles like STAP's, speederbikes, tanks, etc... (Maybe even an ATTE!)
Guys, i suggets u guys play this map on hard mode

Posted: Mon Sep 12, 2005 11:34 pm
by -_-
those dash ideas? Wat u talkin about?
Posted: Mon Sep 12, 2005 11:36 pm
by geoman777
i think hes on drugs
cough what not sure what hes talking about maybe he means like a run feature so you go faster
Posted: Mon Sep 12, 2005 11:38 pm
by -_-
yea, u might be right