1. :
I want to make a stardestroyer on my map, i copy the odfs and mshs
from spacetemplate... to my map, load in zeroeditor my map,
select common-layer, load the odf place the objekt, see the objekt on ze
and munge. no errors in game there are no objekts except turrets, cps
and healthdroids. whats wrong???
2. :
I place a vehiclespawn, fill the objektinstanze and copy grievousfighterfrom scis.req to classATT but there is no vehicle!
3. :
what i have to fillin the teambox which apears if i load any objekts?
cis or att or 1
3 Object questions
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- DarthD.U.C.K.
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Koolaid7g
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RE: 3 Objektquetions
Hmm..
1) I'd first check to see that you have ALL of the components ( msh, odf, req, tga, etc.) in the correct folders. If that all works out, then I would go in-game and see if the stardestroyer isn't just out of visible range. i did that once, place an object in ZE and not see it in-game. Turned out the viewdistance was set so I couldn't see very far away, but it was there.
2) you need to call the fighter into your LUA, and also copy over all req's, odf's, msh's, tga's, etc to your folder.
3) You don't really have to worry about the teambox option unless you're dealing with turrets or the like.
1) I'd first check to see that you have ALL of the components ( msh, odf, req, tga, etc.) in the correct folders. If that all works out, then I would go in-game and see if the stardestroyer isn't just out of visible range. i did that once, place an object in ZE and not see it in-game. Turned out the viewdistance was set so I couldn't see very far away, but it was there.
2) you need to call the fighter into your LUA, and also copy over all req's, odf's, msh's, tga's, etc to your folder.
3) You don't really have to worry about the teambox option unless you're dealing with turrets or the like.
- DarthD.U.C.K.
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RE: 3 Objektquetions
no objekts except hottunnel and commandpost odf... in the right folders,
add vehicles are in the lua, but no vehicles ingame
add vehicles are in the lua, but no vehicles ingame
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Koolaid7g
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I'd check over at this link here. It's mostly for sound, but the first part deals with adding vehicles.
If all the components are in the right folders, then my only other guess would be that you're actually INSIDE the destroyer msh. That way, you'd be looking from the inside out and see right through the inside walls.[/url]
If all the components are in the right folders, then my only other guess would be that you're actually INSIDE the destroyer msh. That way, you'd be looking from the inside out and see right through the inside walls.[/url]
- DarthD.U.C.K.
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