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Cloth not exporting
Posted: Sun Jul 24, 2011 8:35 pm
by linksith
So I selected my object in XSI then hit create cloth in the pandemic add-on and set collision object and stationary points, then tried exporting. The file exist but contains nothing; I tried exporting again but then I noticed it said argument not valid. What does this mean and how can I fix this? Thanks for the help.
Re: Cloth not exporting
Posted: Sun Jul 24, 2011 9:27 pm
by FragMe!
What are you using to look at the exported msh? Ultimate Unwrap3D is the only msh viewer that will show cloth.
The error is normal if there are collision primitives.
Re: Cloth not exporting
Posted: Mon Jul 25, 2011 4:00 am
by naru1305
did you test it ingame? if yes, did you setup a cloth odf?
Re: Cloth not exporting
Posted: Tue Jul 26, 2011 2:02 pm
by linksith
FragMe! wrote:What are you using to look at the exported msh? Ultimate Unwrap3D is the only msh viewer that will show cloth.
The error is normal if there are collision primitives.
That might explain why I can't see it in msh viewer. However the mungelog says that the file has no vertices.
naru1305 wrote:did you test it ingame? if yes, did you setup a cloth odf?
Yes, I followed the documentation on creating a cloth odf.