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Re: Having more AI on the battlefield than just 32... (FAQ)

Posted: Fri Apr 15, 2011 10:20 pm
by Jaspo
That isn't an ubermode problem, most likely. Failure of units to spawn is typically caused by having more command posts listed in the script than exist in the map, or a similar problem (syntax [spelling] error somewhere in the script. Make sure all the names of things are the same as what's listed in the script (names of cps [by default cp1, cp2, cp3...], names of units [all_inf_rifleman, etc], names of unit classes [these are specific designations, such as soldier, pilot, marine, special, officer])

Re: Having more AI on the battlefield than just 32... (FAQ)

Posted: Sat Apr 16, 2011 1:32 am
by CalvaryCptMike
Jaspo is correct. Uber mode is not to blame. When you click on the special class when it's unlocked does it say "Unit count 'blablabla 1-4 -or- 0'" if it says zero then no AI players are playing that character, if it says > 0 then you just can't find the ai players, i.e. cp's are underground or something. I'm assuming that your lua is setup correctly, though you should post it :P