Posted: Fri Apr 07, 2006 12:58 am
gaaaaaa!!!! same happens 2 me! the map looks great, but as yt- 1300 said could u please upload it to somewhere else?
Get more from your games!
http://www.gametoast.com/
Ditto. It looks like you're going to get this request a lot. I've got an 8MB broadband connection and your file always knackers out where it is currently held. I've used flashget/download accelerator etc... in the past (when it made sense to.. i.e. with the old crappy slow 56k connections) however I'm loathed to fill up (and slow down) my pc with more unnecessary progs, sorry. I'm sure other people will and do feel the same way and this may hinder the propagation and ultimately the popularity of your map. Once I am able to download it I'll have a thorough look through for you.can you upload you map to another site
I wasn't sure people wanted them in XL mode... If it seems more interesting, then I'll put them back in... Now that I think about it, it would be a lot of fun blasting Tuskens on the Impreial ATSTs...1. Why does XL mode not have Tuskens and Jawas? It's not as interesting without them.
Hmmm... I'm pretty sure the reinforcements in Conquest are set to 275-300... I'll double check though...2. The XL points are set to 500 - but there are 1500 re-inforcements in Conquest mode. Aren't there supposed to more units in XL mode?
I rarely play as Droidekas, so I never noticed this... thanks for the heads up (I certainly don't want to offend the droideka fans, haha...)3. There is a 3 units limit for Droidekas even though there's a limit of 20 for all the other special troopers. I advise that you increase the Droideka count to 10.
Yes, the Republic/Alliance have fewer reinforcements than the CIS/Empire... I did this for 2 reasons...4. In Conquest mode, the Republic has fewer units than the CIS. Why? Doesn't that unbalance the game in favour of the CIS?
This is a bug that I'm currently working on... Temporarily there is a really crappy workaround... (see the ReadMe file)5. Hero Assault in the CW era, the one with Maul and Qui-Gon dueling, has no AI units! Ummm... maybe I'm wrong, but shouln't there be someone to attack and slay? Wink
You're the 2nd person to say this... Time to look over my LUAs...5. I checked again. I'm positive that there are no Jawas (or maybe so few that I never saw them) in Clone Wars Conquest Mode.
Also... I'll have to look in my LUAs to figure this one out...6. There are very few Rebel Marksmen (actually women) in the game. After playing 1 hour of CTF and conquest modes in GCW era, I only saw 3 rebel snipers! Sad
Han is a character made by the game developers... I guess naturally assumed he was complete, but it looks as though I may have to work on him a little...7. Han has two fusion cutters - one as primary weapon, and the other as secondary.
I believe you!8. Yes, I'm absolutely sure about the floating fusion cutter.
That's easy... I'll just put up a barrier. Thanks for finding that.9. I found an AI path bug. This AT-RT keeps walking into this stone near the middle Republic command post of XL mode:
?!?!??!?!10. What is this? A destroyed droid riding a STAP!? Shocked
This is a GREAT idea, and I'm pretty sure I'll put it into the game. Thank you.11. Finally, a suggestion. I have a great idea for Hunt mode - Anakin v/s Tusken Raiders!! You know, one Anakin Skywalker v/s an army of Tuskens, like when he was taking revenge for his mother in AOTC.
I think I will...12. Another suggestion, put in the AT-XT in your CTF map. It can replace the IFT-X. I think it's present in Teancum's Dune Sea map, you could ask him for the model.
I'm looking into it..13. Yes, the Desert Skiff model is available - also in Teancum's Dune Sea map. But, I really think that you should put it with the Tuskens. It would be cool - Tuskens on a Skiff!
14. When Luke was on Tatooine - he didn't use Force Powers. So, I recommend that you remove his Force Push power. Maybe, give him a Blaster Rifle in Addition to his Lightsaber.
Yes, the re-inforcements are 275-300 in Conquest when you set it at 100% re-inforcements - but when you select 500% re-inforcements, you get 1375-1500 re-inforcements. That gives you a really intense, cool battle!!Hmmm... I'm pretty sure the reinforcements in Conquest are set to 275-300... I'll double check though...